Player's Handbook for Crossfire
Compiled, edited, and written by
Brian Thomas, Klaus Elsbernd, and John W Klar
Chapter 1 - Introduction
1.1 What is Crossfire
1.1.1 What is included in this document?
1.1.2 Getting started: beginning players
1.2 Crossfire Mailing Lists
1.3 Obtaining Crossfire
1.4 Document Credits
Chapter 2 - About Characters
2.1 Character Attributes
2.1.1 Character Stats
2.1.2 Character Classes
2.2 Generating a character
2.2.1 Selecting a Character
Chapter 3 - Playing
3.1 Basics
3.1.1 How to do simple stuff
3.1.2 Saving the game and ending the
Crossfire
session
3.1.3 About NPCs
3.1.4 Important Special Items
3.2 Matters of life and death
3.2.1 Attack System
3.2.2 Experience
3.2.3 Calculation of selected secondary stats
3.3 Some advanced stuff
3.3.1 Some useful advanced commands
3.3.2 Playing with other people
Chapter 4 - Magic System
4.1 Description
4.2 Learning Spells
4.3 Magic paths
4.4 Multiple gods
4.3.1 Joining a cult
4.3.2 Example god
4.4 Alchemy
4.5 Rune magic
Chapter 5 - Skill System
5.1 Description
5.2 About experience and skills
5.2.1 Associated and miscellaneous skills
5.2.2 Restrictions on skills use and gaining experience
5.2.3 Algorithm for Experience Gain under the skills system
5.3 How skills are used
5.4 Acquiring skills
Chapter 6 - Equipment
6.1 Going to market..
6.1.1 Some notes about shopping
6.1.2 Plundering shops
6.2 Items
6.3 Encumbrance
6.3.1 How encumbrance is calculated
6.4 Enchantments
6.4.1 Enchanting armour
6.4.2 Enchanting weapons
Chapter 7 - Hint on Playing
7.1 Beginning players
7.2 Priorities for low-level characters
Appendix A - Player Commands
Appendix B - Skills
Appendix C - Gods