Outline
"Dense" overview talk (few examples)
Some "Flash" slides
(other speakers will address the topic)
Those slides (and more) are available on the Net!
- The "World-Wide Web"
in Education
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- Outline
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- 1. - Introduction: The WWW in Education
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- 1.1 - The WWW is 3 (related) things:
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- 1.2 - "Education" = Teaching + Learning
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- 2. - The WWW - Purpose, basic mechanism
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- 2.1 - Knowledge Integrator
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- 2.2 - Universal Resource Locators (URL) & Hypertext
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- 3. - Learning, Education & Technology
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- 3.1 - What is learning?
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- Learning as the Psychologists see it:
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- Several kinds of learning:
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- 3.2 - The teaching and learning environment
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- 4. - Who needs the Web (and the Net in general) ?
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- 4.1 - Distance Teaching, Open Learning
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- Distance Teaching Institutions
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- "Just in Time Open Learning" Providers (same issues)
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- Semi-Distance curricula (e.g. TECFA's postgraduate diploma)
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- DT Courses offered by regular institutions
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- 4.2 - "Classical" Institutions
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- Class Room teaching
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- Departmental Research and Training Information
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- 4.3 - All Institutions
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- Campus-Wide Information Systems (Virtual, DT, or classic)
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- General Problem: students need Net training, Internet access is expensive (rural areas!)
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- 5. - Education on the WEB
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- 5.1 - The "Learning Material"
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- The CBT view:
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- A general "Courseware" view, topics are:
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- WWW Courseware:
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- 5.2 - The WWW as collaboration tool
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- Uses of asynchronous communication on the Web:
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- High need for synchronous CSCW extensions
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- New roles for "Teachers" and "fellow learners"
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- Teachers
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- Fellow learners
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- PS: Cooperative learning works well under certain conditions and there exist several mechanisms ( 10.3)
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- 5.3 - An unordered list of things seen on the Web
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- 5.4 - Levels of WWW Use (in order of difficulty)
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- 6. - Conclusion
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- 6.1 - Educational research is needed, e.g.
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- 6.2 - Presently the Web needs complementary software
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- 6.3 - So what can we do with the Web ?
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- 6.4 - 4 aspects need to be considered:
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- 6.5 - The Web is best used as:
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- 7. - Appendix - Technical aspects of the WWW
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- 7.1 - HTTP & HTML - Simple Protocols
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- "Hypertext Mark-Up Language" (HTML)
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- Server-Client negotiation (flexibility)
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- Stateless Connections
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- 7.2 - The HTML language: An example
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- 7.3 - Producing HTML: 4 strategies
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- 7.4 - Interactive "Forms" pages - An example
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- 7.5 - Technical Summary Remarks
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- "Social" Difficulties:
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- Technical Difficulties (summary):
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- General Limits of the Web
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- Interfacing the Web with other programs
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- On the Client Side
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- On the Server Side
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- WWW standards
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- WWW-based CMC
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- 8. - Appendix - MUDs - Towards large multi-user educational VR
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- The TecfaMOO
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- 9. - Appendix D - Get started!
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- 9.1 - Basics
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- Get connected first!
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- WWW Clients
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- WWW Servers
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- 9.2 - Introductory Bibliography
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- (Technical)
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- (Theory - only cited authors)
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- 10. - Appendix - (Background Information on Learning)
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- 10.1 - Learning types
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- Types of Learning
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- 10.2 - Instructional Design Theory
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- Gagné's steps of instruction
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- 10.3 - Mechanisms of Collaborative Learning
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