Book edition
Book chapters
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Szilas, N. Acosta, M. (2010). A Theoretical Background for Educational Video Games: Games, Signs, Knowledge, In: Felicia, P. (Ed.) , Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches, IGI Global.
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Szilas,
N. (2006). La modélisation-simulation du récit. In N. Szilas
& J.-H. Réty (Eds) Création de récits pour la fiction
interactive. Paris: Lavoisier.
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Szilas, N.
(2005). Le drame interactif: concept, modèle et implémentation.
In Sylvie Merviel (Ed.) La création numérique: Ecritures/Expériences
interactives, Paris: Lavoisier.
International journals
Szilas, N., Axelrad, M., Richle, U. (2011). Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices. Transaction on Edutainment. (To appear)
Dumas, J., Szilas, N., Richle, U. and Boggini, T. (2010). Interactive simulations to help teenagers cope when a parent has a traumatic brain injury. Computers in Entertainment 8(2).
Richards, D., Szilas, N., Kavakli, M., Dras, M. (2008). Impacts of Visualisation, Interaction and Immersion on Learning Using an Agent-Based Training Simulation. International Transactions on Systems Science and Applications, 4(1), p. 43-60, March 2008.
Szilas, N. (2007). A Computational Model of an Intelligent Narrator
for Interactive Narratives. Applied Artificial Intelligence,
21(8), p. 753-801, Sept. 2007.
Szilas, N.,
Barles, J., Kavakli (2007). An Implementation of Real-Time 3D Interactive Drama. Computers in Entertainment, Jan. 2007.
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Szilas, N., Cadoz, C. (1998). Adaptive Networks for Physical Modeling. Neurocomputing,
20, p. 209-225, 1998.
Szilas, N.,
Cadoz, C. (1998). Analysis techniques for physical modeling networks. Computer
Music Journal, 22(3), p. 33-48, Fall 1998.
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Szilas, N.
(1997). Apprendre dans le temps : un nouvel éclairage sur l'apprentissage
connexionniste. Informations Incognito, 7, p. 17-24, Fall 1997.
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Szilas, N,
& Shultz, T. R. (1997). Prospects for automatic recoding of inputs in
connectionist learning. Open Peer Community Invited Commentary on Clark,
A. & Thornton, C, " Trading spaces: Computation, representation,
and the limits of uninformed learning ", Behavioral and Brain Sciences,
20, p. 81-82, March 1997.
International conferences
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Szilas, N., Boggini, T., Axelrad, M., Petta, P. and Rank, S. (2011). Specification of an Open Architecture for Interactive Storytelling. In Proc. of the International Conference on Interactive Digital Storytelling (ICIDS 2011), Nov 28- Dec 1, 2011, Vancouver, Canada. (short paper and poster, to appear)
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Szilas, N., Aristides, M. and Petta, P. (2011). A Music Engine for Interactive Drama. In Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound (AM '11). (short paper and poster).
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Szilas, N. (2010). Requirements for Computational Models of Interactive Narrative. AAAI 2010 Fall Symposium on Computational Models of Narrative, Arlington, VA, USA, November 2010.
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Szilas, N. & Axelrad, M. (2009). To be or not to be: Towards Stateless Interactive Drama. In Proc. of the International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, 09 - 11 Dec. 2009, LNCS 5915, p. 280-291.
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Spierling, U. & Szilas, N. (2009). Authoring Issues Beyond Tools. In Proc. of the International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, 09 - 11 Dec. 2009, LNCS 5915, p. 50-61.
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Sauvain R. & Szilas, N. (2009). Edushare, a step beyond learning platforms. Fourth European Conference on Technology Enhanced Learning - EC-TEL 2009, Nice, 29 Sept. - 2 Oct. 2009.
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Clément, J., Rety, J.-H., Bouchardon, S., Szilas, N., Angé, C. (2009). Le récit non déterministe. actes du colloque international H2PTM’09, Paris, 30 Sept. - 2 Oct. 2009.
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Szilas, N. & Bétrancourt, M. (2009). Learning with computer games: why interactive narratives should be considered. Symposium “Designing engaging and effective serious games”, EARLI 2009, Amsterdam, the Netherlands. 25 – 29 August 2009.
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Szilas, N. and Sutter-Widmer, D. (2009). Mieux comprendre la notion d’intégration entre l’apprentissage et le jeu. Workshop « Jeux Sérieux : conception et usages », in conjunction with 4ème Conférence francophone sur les Environnements Informatiques pour l'Apprentissage Humain, Le Mans, France, June 2009.
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Szilas, N. (2008). IDtension – Highly Interactive Drama (Demonstration). In Proc. of the 4th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2008), Stanford, California, USA, October 22-24, 2008.
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Bouchardon S., Clément J., Réty, J.-H., Szilas N., Angé C. (2008). Rencontre: an experimental tool for digital litterature, In Proc. Electronic Literature in Europe, Bergen University, Norway, 13 Sept. 2008.
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Szilas, N., Wang, J. and Axelrad, M. (2008). Towards minimalism and expressiveness in Interactive Drama. In Proc. of The 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008), Athens, Greece, 10-12 Sept. 2008.
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Szilas, N. (2008). The Mutiny: an Interactive Drama on IDtension (Demonstration). In Proc. of The 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008), Athens, Greece, 10-12 Sept. 2008.
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Rety, J.-H., Szilas, N., Clément, J., Bouchardon, S. (2008). Authoring Interactive Narrative with Hypersections. In Proc. of The 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008), Athens, Greece, 10-12 Sept. 2008.
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Szilas, N., Wang, J. and Axelrad, M. (2008). Author-Centered Approach to Interactive Drama. In Proc. of The 8th International Workshop on Narrative and Interactive Learning Environments (NILE 2008), Edinburgh, 6-8th August 2008.
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Szilas,
N. (2007). BEcool: Towards an Author Friendly Behaviour Engine. In Marc Cavazza, Stéphane Donokian (Eds.) Proc. of the International
Conference on Virtual Storytelling, ICVS 2007, LNCS 4871, Strasbourg (France), Dec. 2007, p. 102-113.
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Szilas, N., Bernasconi, L. (2007). Double blended learning. Proc. of the 8th International Conference on Information Technology Based Higher Education and Training (ITHET2007). Kumamoto, Japan, July 2007.
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Szilas,
N., Kavakli, M. (2006). PastMaster@Storytelling:
A Controlled Interface for Interactive Drama. IUI 2006: International Conference
on Intelligent user Interfaces, Sydney, Australia, 29 January to 1 February
2006, p. 288-290.
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Richards,
D., Szilas, N. (2006). Training
a training system ,
IUI 2006: International Conference on Intelligent user Interfaces, Sydney,
Australia, 29 January to 1 February 2006, p. 321.323.
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Szilas,
N., Mancini, M. (2005). The
Control of Agents' Expressivity in Interactive Drama. In Gérard Subsol (Ed.) Proc. of the International
Conference on Virtual Storytelling, ICVS 2005, LNCS 3805, Strasbourg (France), Nov.-Dec. 2005, p. 115-124.
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Szilas, N. (2005). The Future of Interactive Drama. Australasian Conference on Interactive Entertainment (IE'05), Sydney, Nov. 2005.
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Szilas, N.
(2005). Les statuts de l’action dans la perception d’une œuvre.
Actes du 9ème colloque de l'Association pour la Recherche Cognitive,
8-10 dec. 2004. Revue d'Intelligence Artificielle, 19 (1/2),
p. 289-304.
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Szilas, N.
et Rety, J.-H. (2004). Minimal structures for stories. ACM workshop « Story
representation, Mechanism and Context », en conjonction avec
la 12ème ACM International Conference on Multimedia.
15 Octobre 2004.
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Szilas,
N. (2004). Stepping into the Interactive Drama. Proceedings of Technologies
for Interactive Digital Storytelling and Entertainment (TIDSE’04), Darmstadt (Allemagne), 24-26 June 2004.
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Szilas, N.
, Marty, O. et Rety, J.-H. (2003). Authoring Highly Generative Interactive
Drama. In O. Balet, G. Subsol & P. Torguet (Eds.) Proc. of the Second
International Conference on Virtual Storytelling, ICVS 2003, LNCS 2897, Toulouse
(France), Nov. 2003.
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Szilas, N.
(2003). IDtension: The simulation of Narrative. In Proc. of the 3rd International Conference on Computational Semiotics for Games and New Media,
Middlesbrough (Royaume-Uni), 10-12 Sept. 2003.
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Szilas, N.
(2003). IDtension: a narrative engine for Interactive Drama. In S. Göbel et al. (Eds) Technologies for Interactive Digital Storytelling
and Entertainment - proceeedings (TIDSE’03), Darmstadt (Allemagne),
24-26 March 2003.
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Szilas, N.
(2002). Structural models for Interactive Drama. In Proc. of the 2nd International Conference on Computational Semiotics for Games and New Media,
Augsburg (Allemagne), 2-4 Sept. 2002.
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Szilas, N.
(2001). A New Approach to Interactive Drama: From Intelligent Characters
to an Intelligent Virtual Narrator. In Proc. AAAI Spring Symposium on
Artificial Intelligence and Interactive Entertainment, Technical Report
SS-01-02, p. 72-76, AAAI Press, 2001.
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Szilas, N.
(1999). Interactive Drama on Computer: Beyond Linear Narrative. In Proc.
AAAI Fall Symposium on Narrative Intelligence, Technical Report FS-99-01,
p. 150-156, AAAI Press,1999.
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Szilas, N.
(1997). Two Principles for Connectionist Learning. Nineteenth Annual Conference
of the Cognitive Science Society, Stanford University, 7-10 Aug.,
1997. (Poster)
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Szilas, N.,
Ronco, E. (1995). Action for learning in non-symbolic systems. European
Conference on Cognitive Science, Saint-Malo (France), April 1995.
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Szilas, N.
(1995). Towards active and progressive learning in Artificial Neural Networks. Working notes of the AAAI Fall Symposium on Active Learning, MIT,
Cambridge, MA, 10-12 Nov. 1995.
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Szilas, N.,
Cadoz, C. (1993). Physical Models that learn. International Computer
Music Conference, Tokyo (Japon), Sept. 1993
Research Reports
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Szilas, N.
(2005). A Computational Model of an Intelligent Narrator for Interactive
Narratives. Report No. C/TR05-03, October 2005. Department of Computing,
Division of Information and Communication Sciences, Macquarie University,
Sydney, Australia.
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Szilas, N.
(1997). Les réseaux récurrents supervisés : une revue
critique. Rapport de Recherche IMAG RR 972-I, March 1997.
General press
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Szilas, N (2001).
Personnalisation des portails financiers: une étape essentielle pour
la fidélisation client. Banque et Informatique, 121, p. 48-50,
Dec. 2000 – Jan. 2001.
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Menier, G.
(2000). Un ergonome en logiciels - Portrait : Nicolas Szilas modélise
la représentation que l'homme se fait de la machine. Le Monde
Informatique, 31 May 2000. (Interview)
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