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5-1 FreeCiv

Catégorie: Jeu de stratégie/simulation/construction (turn-based)

From Harald Radke's review in Linux Focus: "FreeCiv is a (as the name already indicates) free clone of Civ, Civ II, Civ Net, the popular game series, created by Sid Meier at Microprose. Currently, FreeCiv looks similiar to Civ I (though graphics are better), follows almost the Civ II ruleset (though modifications were done if they were considered to be necessary) and provides of course multiplayer capabilities over the net. In short, the players' goal is to lead their nations from wandering tribes to powerful civilisations by founding cities, terraform the environment, research sciences and trade (or fight) with other nations. Well, to be honest, the only goal is to wipe out all competitors and "unite" the world this way. Fight, trade and terraforming are done by units on land, air and sea. Each unit has movement points, from which a moving range is determined, attack and defense values, as well as a damage status. FreeCiv is a turn based game, but all players play their turns parallel. Every player who has finished his turn waits for the other players. As soon as the last player finished his turn or an optional turnout value has been reached, the next turn begins. I think FreeCiv is one of the first bigger game projects for Unix. A lot of work has been done to create this highly addictive game. It comes with nice graphics and a state of the art graphical user interface (GUI). The game itself actually consists of two programs, a server (civserver) which is responsible for game creation and civclient, the program the user runs in order to play. Before you can play you have to connect to a server with the client, either locally or somewhere on the net. "

 


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