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Class vlc.vrml.generic.geometry.DirectionalLight
java.lang.Object
|
+----vlc.vrml.generic.geometry.VrmlObject
|
+----vlc.vrml.generic.geometry.ChildrenNode
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+----vlc.vrml.generic.geometry.Light
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+----vlc.vrml.generic.geometry.DirectionalLight
- public class DirectionalLight
- extends Light
JVerge
- Version:
- 0.8 (beta 4)
Copyright 1997
The Virtual Light Company
under the
GNU LGPL
The latest information and bugs in JVerge can be found at
http://www.vlc.com.au/JVerge
For definition of the Anchor node please see the
VRML 97 Anchor specification
- Author:
- Justin Couch justin@vlc.com.au
-
DirectionalLight()
- Default Constructor.
-
clone()
- Make a clone of this object
-
get_direction()
- Get the direction that this light is pointing.
-
set_direction(float[])
- Set the direction that this light is to point.
-
writeToStream(int)
- Prints the formatted contents of this node to the given stream.
DirectionalLight
public DirectionalLight()
- Default Constructor. Creates a default DirectionalLight
writeToStream
public void writeToStream(int indent)
- Prints the formatted contents of this node to the given stream.
- Parameters:
- indent - The number of spaces to indent this node in the string
- Overrides:
- writeToStream in class VrmlObject
set_direction
public void set_direction(float val[])
- Set the direction that this light is to point. The vector points in
the required direction relative to the origin. From the default
viewpoint of looking along -Z a direction of -1 -1 -1 would shine
light from above your right shoulder
- Parameters:
- val - The direction. where val[0] = x, val[1] = y, val[2] = z
get_direction
public float[] get_direction()
- Get the direction that this light is pointing.
- Returns:
- The direction. where val[0] = x, val[1] = y, val[2] = z
clone
public Object clone()
- Make a clone of this object
- Returns:
- A deep clone copy of this object
- Overrides:
- clone in class Light
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