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Class vlc.vrml.external.geometry.TextureCoordinate

java.lang.Object
   |
   +----vlc.vrml.generic.geometry.VrmlObject
           |
           +----vlc.vrml.external.geometry.VrmlObject
                   |
                   +----vlc.vrml.external.geometry.TextureCoordinate

public class TextureCoordinate
extends VrmlObject
JVerge

Version:
0.8 (beta 4) Copyright 1997 The Virtual Light Company under the GNU LGPL

The latest information and bugs in JVerge can be found at http://www.vlc.com.au/JVerge

For definition of the Anchor node please see the VRML 97 Anchor specification

Author:
Justin Couch justin@vlc.com.au

Variable Index

 o _set_point

Constructor Index

 o TextureCoordinate()
Default Constructor
 o TextureCoordinate(Browser)
Default Constructor but oyu must supply your own Browser reference

Method Index

 o cleanup()
Call when about to remove the node from the scenegraph.
 o clone()
Make a clone of this object
 o get_point()
Get the texture coordinate attributes of the node
 o set_point(float[][])
Set the texture coordinate attributes of the node
 o writeToStream(int)
Prints the formatted contents of this node to the given stream.

Variables

 o _set_point
 protected EventInMFVec2f _set_point

Constructors

 o TextureCoordinate
 public TextureCoordinate()
Default Constructor

 o TextureCoordinate
 public TextureCoordinate(Browser b)
Default Constructor but oyu must supply your own Browser reference

Methods

 o cleanup
 public void cleanup()
Call when about to remove the node from the scenegraph.

Overrides:
cleanup in class VrmlObject
 o writeToStream
 public void writeToStream(int indent)
Prints the formatted contents of this node to the given stream.

Parameters:
indent - The number of spaces to indent this node in the string
Overrides:
writeToStream in class VrmlObject
 o set_point
 public void set_point(float point[][])
Set the texture coordinate attributes of the node

Parameters:
point - An array of points representing texture coordinates in 2-Space. Each color is described as color[i][0] = s, color[i][1] = t
 o get_point
 public float[][] get_point()
Get the texture coordinate attributes of the node

Parameters:
point - An array of points representing texture coordinates in 2-Space. Each color is described as color[i][0] = s, color[i][1] = t
 o clone
 public Object clone()
Make a clone of this object

Returns:
A deep clone copy of this object
Overrides:
clone in class VrmlObject

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