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Class vlc.vrml.external.geometry.TextureCoordinate
java.lang.Object
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+----vlc.vrml.generic.geometry.VrmlObject
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+----vlc.vrml.external.geometry.VrmlObject
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+----vlc.vrml.external.geometry.TextureCoordinate
- public class TextureCoordinate
- extends VrmlObject
JVerge
- Version:
- 0.8 (beta 4)
Copyright 1997
The Virtual Light Company
under the
GNU LGPL
The latest information and bugs in JVerge can be found at
http://www.vlc.com.au/JVerge
For definition of the Anchor node please see the
VRML 97 Anchor specification
- Author:
- Justin Couch justin@vlc.com.au
-
_set_point
-
-
TextureCoordinate()
- Default Constructor
-
TextureCoordinate(Browser)
- Default Constructor but oyu must supply your own Browser reference
-
cleanup()
- Call when about to remove the node from the scenegraph.
-
clone()
- Make a clone of this object
-
get_point()
- Get the texture coordinate attributes of the node
-
set_point(float[][])
- Set the texture coordinate attributes of the node
-
writeToStream(int)
- Prints the formatted contents of this node to the given stream.
_set_point
protected EventInMFVec2f _set_point
TextureCoordinate
public TextureCoordinate()
- Default Constructor
TextureCoordinate
public TextureCoordinate(Browser b)
- Default Constructor but oyu must supply your own Browser reference
cleanup
public void cleanup()
- Call when about to remove the node from the scenegraph.
- Overrides:
- cleanup in class VrmlObject
writeToStream
public void writeToStream(int indent)
- Prints the formatted contents of this node to the given stream.
- Parameters:
- indent - The number of spaces to indent this node in the string
- Overrides:
- writeToStream in class VrmlObject
set_point
public void set_point(float point[][])
- Set the texture coordinate attributes of the node
- Parameters:
- point - An array of points representing texture coordinates in
2-Space. Each color is described as
color[i][0] = s, color[i][1] = t
get_point
public float[][] get_point()
- Get the texture coordinate attributes of the node
- Parameters:
- point - An array of points representing texture coordinates in
2-Space. Each color is described as
color[i][0] = s, color[i][1] = t
clone
public Object clone()
- Make a clone of this object
- Returns:
- A deep clone copy of this object
- Overrides:
- clone in class VrmlObject
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