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Class vlc.vrml.external.geometry.Coordinate
java.lang.Object
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+----vlc.vrml.generic.geometry.VrmlObject
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+----vlc.vrml.external.geometry.VrmlObject
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+----vlc.vrml.external.geometry.Coordinate
- public class Coordinate
- extends VrmlObject
JVerge
- Version:
- 0.8 (beta 4)
Copyright 1997
The Virtual Light Company
under the
GNU LGPL
The latest information and bugs in JVerge can be found at
http://www.vlc.com.au/JVerge
For definition of the Anchor node please see the
VRML 97 Anchor specification
- Author:
- Justin Couch justin@vlc.com.au
-
_set_coordinate
-
-
Coordinate()
- Default Constructor
-
Coordinate(Browser)
- Default Constructor but provide your own browser reference
-
cleanup()
- Call when about to remove the node from the scenegraph.
-
clone()
- Make a clone of this object
-
get_point()
- Get the coordinate attributes of the node
-
set_point(float[][])
- Set the coordinate attributes of the node
-
writeToStream(int)
- Prints the formatted contents of this node to the given stream.
_set_coordinate
protected EventInMFVec3f _set_coordinate
Coordinate
public Coordinate()
- Default Constructor
Coordinate
public Coordinate(Browser b)
- Default Constructor but provide your own browser reference
- Parameters:
- b - A legal Browser reference
cleanup
public void cleanup()
- Call when about to remove the node from the scenegraph.
- Overrides:
- cleanup in class VrmlObject
writeToStream
public void writeToStream(int indent)
- Prints the formatted contents of this node to the given stream.
- Parameters:
- indent - The number of spaces to indent this node in the string
- Overrides:
- writeToStream in class VrmlObject
set_point
public void set_point(float point[][])
- Set the coordinate attributes of the node
- Parameters:
- point - An array of points representing coordinates in 3-Space. \
Each color is described as \
color[i][0] = x, color[i][1] = y, color[i][2] = z
get_point
public float[][] get_point()
- Get the coordinate attributes of the node
- Returns:
- An array of points representing coordinates in 3-Space. \
Each color is described as \
color[i][0] = x, color[i][1] = y, color[i][2] = z
clone
public Object clone()
- Make a clone of this object
- Returns:
- A deep clone copy of this object
- Overrides:
- clone in class VrmlObject
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