Building primitive shapes
textjust.wrl
#VRML V2.0 utf8
DEF Marker Shape {
appearance DEF White Appearance {
material Material { }
}
geometry Sphere { radius 0.2 }
}
Shape {
appearance USE White
geometry Text {
string "Begin"
fontStyle FontStyle {
justify "BEGIN"
}
}
}
Transform {
translation 0.0 -1.5 0.0
children [
USE Marker
Shape {
appearance USE White
geometry Text {
string "Middle"
fontStyle FontStyle {
justify "MIDDLE"
}
}
}
]
}
Transform {
translation 0.0 -3.0 0.0
children [
USE Marker
Shape {
appearance USE White
geometry Text {
string "End"
fontStyle FontStyle {
justify "END"
}
}
}
]
}