Mapping textures
Motivation
 
- You can model every tiny texture detail of a world using a vast
number of colored faces
	- Takes a long time to write the VRML
	- Takes a long time to draw
 
 
- Use a trick instead
	- Take a picture of the real thing
	- Paste that picture on the shape, like sticking on a decal
 
 
- This technique is called Texture Mapping