=> "code animation is off" >l Auberge du Bout de Nappe: Lobby You see the lobby of the Auberge Bout de Nappe. You see Registry, Marie Saleve, and phone log here. Obvious Exits: Exit (to Entrance), N (to Upper Corridor), and S (to Lower Corridor). Mystery House: Room 1 There has been a murder in the Auberge boot de nappe. Read the detective manual to find out how to proceed. Then, go through the door marked Auberge to solve the mystery,... You see Detective Manual here. Sherlock is here. Obvious Exits: Hall (to Hall of Mysteries) and Auberge (to Entrance). Sherlock asks "hi?" >"hi You say, "hi" Sherlock says "sherlock is david." Sherlock says "okay, now here are some fancy features. I type "lead hercule." Sherlock starts to lead you around. Sherlock leaves for the auberge. >"oke we can start You say, "oke we can start" You follow Sherlock to Auberge du Bout de Nappe: Entrance. Auberge du Bout de Nappe: Entrance The Auberge Bout de Nappe. Proprieter Marie Saleve. A small family run Inn on the edge of a nice ski slope. You see Police Officer and Policeman's notebook here. Sherlock is here. Obvious Exits: Exit (to Room 1) and Lobby (to Lobby). Sherlock goes in. You follow Sherlock to Auberge du Bout de Nappe: Lobby. Auberge du Bout de Nappe: Lobby You see the lobby of the Auberge Bout de Nappe. You see Registry, Marie Saleve, and phone log here. Sherlock is here. Obvious Exits: Exit (to Entrance), N (to Upper Corridor), and S (to Lower Corridor). Sherlock smiles "so now you always follow me :)" >"just a sec You say, "just a sec" Sherlock consults Detective Notebook 1. Sherlock goes home. You follow Sherlock to Mystery House: Room 1. Auberge du Bout de Nappe: Entrance You see Police Officer and Policeman's notebook here. Obvious Exits: Exit (to Room 1) and Lobby (to Lobby). Mystery House: Room 1 There has been a murder in the Auberge boot de nappe. Read the detective manual to find out how to proceed. Then, go through the door marked Auberge to solve the mystery,... You see Detective Manual here. Sherlock is here. Obvious Exits: Hall (to Hall of Mysteries) and Auberge (to Entrance). Sherlock starts to follow you. >"oke talked to borbor ... You say, "oke talked to borbor ..." >l Mystery House: Room 1 There has been a murder in the Auberge boot de nappe. Read the detective manual to find out how to proceed. Then, go through the door marked Auberge to solve the mystery,... You see Detective Manual here. Sherlock is here. Obvious Exits: Hall (to Hall of Mysteries) and Auberge (to Entrance). Sherlock says "hmm, something weird is going on,..." >"so what's the principle of these 2 detectives ? You ask, "so what's the principle of these 2 detectives ?" >"is one following the other automatically ? You ask, "is one following the other automatically ?" >l manual There appears to be some writing on the note ... Sherlock says "well, I set it. do @leading" >read manual As a detective in a murder investigation, you must discover a suspect who has both a motive and the means and opportunity to kill the victim. For the latter, locate the murder weapon and discover who had access to it at the time of the murder. Some people will be otherwise occupied (with alibis supported by others). Most people will be mostly truthful, although, of course, the murderer may try to hide his or her involvement. For motive, several might suggest themselves, including finanical gain and personal or professional jealosy. There is only one suspect with a motive who had unhindered access to both the murder weapon and the victim at the time of death. You can wander around the various rooms at the scene of the crime, look at the objects there, read notes, and query the people there. The format for querying is: Ask about where is the name or initials of one of the people at the crime scene, and is either (1) "last night" -- to find out what the person did during the hours of interest (2) the victim - to find out what the person knew the victim (3) an object in the moo - to find out what the person knew about the object. Not all people will know something interesting about all objects. Some objects might not play any part in the murder investigation. When you have arrived at a solution, write out who did it and why, and how you know to the police. (You finish reading.) Sherlock says "sorry" >@leading I don't understand that. Sherlock says "@leaders or @followers" >@leaders You are leading Sherlock. Sherlock says "this shows who is following." >out I don't understand that. >hall Mystery House: Hall of Mysteries The entrance halls to the various mysteries. You see Mystery Train here. Ellery (asleep) is here. Obvious Exits: Foyer (to Mystery House Foyer), Room_0 (to Room 0), and Room_1 (to Room 1). Sherlock follows you to here. Sherlock has arrived. >smile You smile happily. >@followers You are leading Sherlock. Sherlock says "to follow someone around -say "lead "" >foyer Mystery House: Mystery House Foyer The entrance to the Mystery House. The Mystery House is a platform under development for the BOOTNAP project at TECFA. We are studying aspects of communication during collaborative problem solving, and will have subjects solve problems together in the MOO. We would like to try to keep the contents secret for now (so please don't explore beyond this point), but mail David or Pierre if you'd be interested in participating (or playtesting, or even helping design the mysteries). Obvious Exits: Office (to David's Office), Hall_of_Mysteries (to Hall of Mysteries), Puzzles (to Hall of Puzzles), and Pierre (to Pierre's Office). Sherlock follows you to here. Sherlock has arrived. >"lead sherlock You say, "lead sherlock" >"like thath ? You ask, "like thath ?" Sherlock says "oops, that was opposite - that is to lead, to follow, say "follow "" Sherlock says "yes." >"follow sher You say, "follow sher" >"follow sherlock You say, "follow sherlock" >@followers Sherlock says "to stop, say dont_lead or dont_follow" Sherlock starts to lead you around. Sherlock goes home. You follow Sherlock to Mystery House: Room 1. >"uhu i don't understand these @followers and @leaders .... are they just showing who is following/leading me ? You ask, "uhu i don't understand these @followers and @leaders .... are they just showing who is following/leading me ?" You follow Sherlock to Auberge du Bout de Nappe: Entrance. >"dont_follow You say, "dont_follow" >"lead sherlock You say, "lead sherlock" >hall You can't go that way. >puzzles You can't go that way. >pierre Pierre's Office A round space, with no walls. You see just an big tree and a chair. You see Teacher's Desk, Big Table, and Bulletin Board. You see pierre standing about. >@join david You join David. David's Office A large room cluttered with stacks of papers, mostly about cognitive science. You see Small dog house, Godel-Borges Library, couch, Whiteboard, MOOzilla, and MOOzilla here. David (wool gathering) and Colin (dozing) are here. Obvious Exits: Atrium (to The Tecfa Atrium), Mystery_House (to Mystery House Foyer), Closet (to magic closet), Lhm (to LHM), and Ws (to David's Workshop). >l David's Office A large room cluttered with stacks of papers, mostly about cognitive science. You see Small dog house, Godel-Borges Library, couch, Whiteboard, MOOzilla, and MOOzilla here. David (wool gathering) and Colin (dozing) are here. Obvious Exits: Atrium (to The Tecfa Atrium), Mystery_House (to Mystery House Foyer), Closet (to magic closet), Lhm (to LHM), and Ws (to David's Workshop). >"are these verbs only working in the Auberge ? You ask, "are these verbs only working in the Auberge ?" You sense that Sherlock is looking for you in Auberge du Bout de Nappe: Entrance. He pages, "hercule hey stop that :)" Sherlock teleports in. > >"oh sorry You say, "oh sorry " >laugh You laugh uncontrollably. >"I joined david .... You say, "I joined david .... " David says "some of them are - they work only on the detective class, but they sometimes use some verbs from the auberge" Sherlock starts to follow you. >"oke let's start again in the auberge You say, "oke let's start again in the auberge" You follow Sherlock to Mystery House: Room 1. >"dont follow You say, "dont follow" >"lead sherlock You say, "lead sherlock" >closet magic closet A passage David wishes he had to get from home to work Obvious Exits: Maison (to Chez David) and Travail (to David's Office). Sherlock follows you to here. You follow Sherlock to Mystery House: Hall of Mysteries. You follow Sherlock to Mystery House: Mystery House Foyer. David's Office You see Small dog house, Godel-Borges Library, couch, Whiteboard, MOOzilla, and MOOzilla here. David, Colin (dozing), and Sherlock are here. Obvious Exits: Atrium (to The Tecfa Atrium), Mystery_House (to Mystery House Foyer), Closet (to magic closet), Lhm (to LHM), and Ws (to David's Workshop). You follow Sherlock to David's Office. TecfaMOO ARRIVAL area You see BUS FOR EDUTECH here. Obvious Exits: Up (to Les Puces de Plainpalais), UC (to Underground Corridor), VISIT (to Visitor Information), TRANS (to Rond Point de Plainpalais/Taxi), BUILD (to Underground Construction Office), and Register (to TecfaMOO Registration Room). Underground Corridor Obvious Exits: Uni (to Ugly Foyer), Piazza (to Piaget Piazza), Arrival (to TecfaMOO ARRIVAL area), IVU (to IVU), EduTech (to International Educational Technology Center), Forest (to Forest Campus), GNA (to GNA Center), Tecfa (to The Tecfa Atrium), MOOplace (to Parc Mon Repos/MOOseum), and Conf (to Conference Center). Sherlock follows you to TecfaMOO ARRIVAL area. Sherlock follows you to here. #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:move_by_exits (this == #2383), line 8 ... called from #130:walkto (this == #2383), line 15 (End of traceback) #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 19 (End of traceback) #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 19 (End of traceback) You follow Sherlock to The Tecfa Atrium. The Tecfa Atrium You see Atrium's Coffee Machine, TECFA Seminar Anouncement Board, Mirror, and Puce here. Sherlock is here. Obvious Exits: N (to Piaget Piazza), G18 (to Colin's Office), G11 (to Patrick's Office), G17 (to Daniel's Office), G23 (to David's Office), G24 (to Seminar Room), G25 (to Pierre's Office), Down (to The TECFA Bar), Up (to The Students Floor), S (to Le jardin des plantes), Swiss_village (to Piazza Maggiore), and UC (to Underground Corridor). #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) Sherlock leaves for the UC. David's Office You see Small dog house, Godel-Borges Library, couch, Whiteboard, MOOzilla, and MOOzilla here. David (distracted) and Colin (dozing) are here. Obvious Exits: Atrium (to The Tecfa Atrium), Mystery_House (to Mystery House Foyer), Closet (to magic closet), Lhm (to LHM), and Ws (to David's Workshop). You follow Sherlock to Underground Corridor. You leave Dave's place. Don't forget to turn out the light. The Tecfa Atrium You see Atrium's Coffee Machine, TECFA Seminar Anouncement Board, Mirror, and Puce here. Obvious Exits: N (to Piaget Piazza), G18 (to Colin's Office), G11 (to Patrick's Office), G17 (to Daniel's Office), G23 (to David's Office), G24 (to Seminar Room), G25 (to Pierre's Office), Down (to The TECFA Bar), Up (to The Students Floor), S (to Le jardin des plantes), Swiss_village (to Piazza Maggiore), and UC (to Underground Corridor). Sherlock follows you to David's Office. You follow Sherlock to TecfaMOO ARRIVAL area. Sherlock follows you to here. Underground Corridor Sherlock is here. Obvious Exits: Uni (to Ugly Foyer), Piazza (to Piaget Piazza), Arrival (to TecfaMOO ARRIVAL area), IVU (to IVU), EduTech (to International Educational Technology Center), Forest (to Forest Campus), GNA (to GNA Center), Tecfa (to The Tecfa Atrium), MOOplace (to Parc Mon Repos/MOOseum), and Conf (to Conference Center). #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:move_by_exits (this == #2383), line 8 ... called from #130:walkto (this == #2383), line 15 (End of traceback) You follow Sherlock to Underground Corridor. TecfaMOO ARRIVAL area You see BUS FOR EDUTECH here. Obvious Exits: Up (to Les Puces de Plainpalais), UC (to Underground Corridor), VISIT (to Visitor Information), TRANS (to Rond Point de Plainpalais/Taxi), BUILD (to Underground Construction Office), and Register (to TecfaMOO Registration Room). Underground Corridor Obvious Exits: Uni (to Ugly Foyer), Piazza (to Piaget Piazza), Arrival (to TecfaMOO ARRIVAL area), IVU (to IVU), EduTech (to International Educational Technology Center), Forest (to Forest Campus), GNA (to GNA Center), Tecfa (to The Tecfa Atrium), MOOplace (to Parc Mon Repos/MOOseum), and Conf (to Conference Center). TecfaMOO ARRIVAL area You see BUS FOR EDUTECH here. Obvious Exits: Up (to Les Puces de Plainpalais), UC (to Underground Corridor), VISIT (to Visitor Information), TRANS (to Rond Point de Plainpalais/Taxi), BUILD (to Underground Construction Office), and Register (to TecfaMOO Registration Room). Sherlock follows you to here. You follow Sherlock to The Tecfa Atrium. Sherlock follows you to Underground Corridor. Sherlock follows you to here. #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:move_by_exits (this == #2383), line 8 ... called from #130:walkto (this == #2383), line 15 (End of traceback) You follow Sherlock to David's Office. Underground Corridor Obvious Exits: Uni (to Ugly Foyer), Piazza (to Piaget Piazza), Arrival (to TecfaMOO ARRIVAL area), IVU (to IVU), EduTech (to International Educational Technology Center), Forest (to Forest Campus), GNA (to GNA Center), Tecfa (to The Tecfa Atrium), MOOplace (to Parc Mon Repos/MOOseum), and Conf (to Conference Center). >home #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:move_by_exits (this == #2383), line 8 ... called from #130:walkto (this == #2383), line 15 (End of traceback) You click your heels three times. Mystery House: Room 1 You see Detective Manual here. Obvious Exits: Hall (to Hall of Mysteries) and Auberge (to Entrance). #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) Sherlock follows you to Underground Corridor. You follow Sherlock to The Tecfa Atrium. Sherlock follows you to here. Mystery House: Hall of Mysteries You see Mystery Train here. Ellery (asleep) is here. Obvious Exits: Foyer (to Mystery House Foyer), Room_0 (to Room 0), and Room_1 (to Room 1). You follow Sherlock to Underground Corridor. You follow Sherlock to TecfaMOO ARRIVAL area. You follow Sherlock to Underground Corridor. Sherlock follows you to here. Mystery House: Mystery House Foyer Obvious Exits: Office (to David's Office), Hall_of_Mysteries (to Hall of Mysteries), Puzzles (to Hall of Puzzles), and Pierre (to Pierre's Office). #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) >@join colin #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) David's Office You see Small dog house, Godel-Borges Library, couch, Whiteboard, MOOzilla, and MOOzilla here. David (distracted) and Colin (dozing) are here. Obvious Exits: Atrium (to The Tecfa Atrium), Mystery_House (to Mystery House Foyer), Closet (to magic closet), Lhm (to LHM), and Ws (to David's Workshop). "colin" is not the name of any player. Sherlock follows you to Mystery House: Mystery House Foyer. You leave Dave's place. Don't forget to turn out the light. The Tecfa Atrium You see Atrium's Coffee Machine, TECFA Seminar Anouncement Board, Mirror, and Puce here. Obvious Exits: N (to Piaget Piazza), G18 (to Colin's Office), G11 (to Patrick's Office), G17 (to Daniel's Office), G23 (to David's Office), G24 (to Seminar Room), G25 (to Pierre's Office), Down (to The TECFA Bar), Up (to The Students Floor), S (to Le jardin des plantes), Swiss_village (to Piazza Maggiore), and UC (to Underground Corridor). Sherlock follows you to David's Office. Sherlock has arrived. #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:move_by_exits (this == #2383), line 8 ... called from #130:walkto (this == #2383), line 15 (End of traceback) Sherlock follows you to here. #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2383), line 7 ... called from #130:_move_by_exits (this == #2383), line 8 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 29 ... called from #130:_move_by_exits (this == #2383), line 19 (End of traceback) You follow Sherlock to TecfaMOO ARRIVAL area. You follow Sherlock to Underground Corridor. Underground Corridor Sherlock is here. Obvious Exits: Uni (to Ugly Foyer), Piazza (to Piaget Piazza), Arrival (to TecfaMOO ARRIVAL area), IVU (to IVU), EduTech (to International Educational Technology Center), Forest (to Forest Campus), GNA (to GNA Center), Tecfa (to The Tecfa Atrium), MOOplace (to Parc Mon Repos/MOOseum), and Conf (to Conference Center). #67:set (this == #1194), line 23: Too many verb calls ... called from #130:set_player_option (this == #2384), line 7 ... called from #130:_move_by_exits (this == #2384), line 8 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:_move_by_exits (this == #2384), line 29 ... called from #130:move_by_exits (this == #2384), line 8 ... called from #130:walkto (this == #2384), line 15 (End of traceback) TecfaMOO ARRIVAL area You see BUS FOR EDUTECH here. Obvious Exits: Up (to Les Puces de Plainpalais), UC (to Underground Corridor), VISIT (to Visitor Information), TRANS (to Rond Point de Plainpalais/Taxi), BUILD (to Underground Construction Office), and Register (to TecfaMOO Registration Room). Sherlock follows you to here. Sherlock has arrived. >"ouuuuuuuh You say, "ouuuuuuuh" Sherlock whispers, "you're making me dizzyyy" Sherlock asks "what did you do?" >"nothin special i think You say, "nothin special i think" Sherlock says "it looks likes something's still buggy in the following." >"#67:set (this == #1194), line 23: Too many verb calls You say, "#67:set (this == #1194), line 23: Too many verb calls" Sherlock asks "yu just zipped all over theplace?" >@paste david [Type lines of input; use `.' to end or `@abort' to abort the command.] Sherlock smiles "that's not mine :)" >"ouuuuuuuh >@paste david Sherlock smiles "what *did* you do? I'm wondering why I was zipping all over creation :)" >closet >"lead sherlock >"dont follow >. --------------------------------- hercule --------------------------------- david"ouuuuuuuh david@paste david davidcloset david"lead sherlock david"dont follow -------------------------- hercule stops pasting -------------------------- Done @pasting. Sherlock says "Oh, I think I begin to understand,..." >"I began with the 2 last commands You say, "I began with the 2 last commands" Sherlock says "we were both following each other - but we were far apart." >"hey , that's crazy ... You say, "hey , that's crazy ... " Sherlock says "so every time you moved, I tried to get one step closer. And everytime I moved, you tried to get one step closer." Sherlock says "but somehow, we didn't seem to converge." >nod$ I don't understand that. >no You nod. Sherlock exclaims "that was very psychodelic!" >"yes indeed You say, "yes indeed" >"so when one says "lead someone ... there has to be a test about his follower or leader status right ? You ask, "so when one says "lead someone ... there has to be a test about his follower or leader status right ?" Sherlock says "oh, it's all pretty simple - janus provided the basic properties - this stuff is implemented on two levels up from us." Sherlock says "#2631" >"with $wiz perms ? You ask, "with $wiz perms ?" >"#2631 You say, "#2631" >"oh no ... that's too confusing :) You smile, "oh no ... that's too confusing :)" Sherlock says "that's where the verbs that I did are." >@d #2631 DPC Mystery Layer (#2631) [ readable ] Owned by David (#1147). Child of generic programmer (#58). Location David's Workshop (#2602). -------------------------------- finished --------------------------------- >"mmzh Mystery Layer You say, "mmzh Mystery Layer" >@d #2631: DPC Mystery Layer (#2631) [ readable ] Owned by David (#1147). Child of generic programmer (#58). Location David's Workshop (#2602). #2631:my_match_room David (#1147) rxd this none this #2631:my_match_player David (#1147) rxd this none this #2631:my_match_object David (#1147) rxd this none this #2631:"@walk walk go" David (#1147) r d none at/to any #2631:join David (#1147) rxd any none none #2631:show David (#1147) r d any at/to any #2631:"tell tell_lines" David (#1147) rxd this none this #2631:read David (#1147) r d any at/to any #2631:moveto David (#1147) rxd this none this #2631:bring David (#1147) rxd this none this #2631:follow David (#1147) r d any none none #2631:lead David (#1147) r d any none none #2631:dont_lead David (#1147) r d any none none #2631:dont_follow David (#1147) r d any none none #2631:"@followers @leaders" David (#1147) r d any none none -------------------------------- finished --------------------------------- Sherlock says "there's no test for leading and following, except that the players are valid, and not all ready leading - try leading yourself, for instance." >@lpar #2631 I don't understand that. >@parents #2631 DPC Mystery Layer(#2631) generic programmer(#58) generic builder(#4) TecfaMOO Generic Player(#2475) Tmp Irr Layer(#377) Improved Generic Player(#2420) Improved PC Technical Layer(#130) Tmp Message Layer(#819) generic player(#6) Root Class(#1) Sherlock says "I think the only problem with what I've done is with teleporting. - And I have them walk to each other, so I'm still not exactly sure how we kept chasing each other." >nod You nod. >"why do you use say to command the following stuff ? You ask, "why do you use say to command the following stuff ?" Sherlock asks "?" >"like "dont_follow You say, "like "dont_follow" Sherlock asks "dont_lead?" >nod You nod. Sherlock says "lead dont_lead follow dont_follow" >"wouldn't it be simplier to use real commands ? You ask, "wouldn't it be simplier to use real commands ?" >"like @dont_follow You say, "like @dont_follow" Sherlock asks "what do you mean?" >"not being obliged to say them ... I was confused by that You say, "not being obliged to say them ... I was confused by that" Sherlock doesn't understnad. Sherlock says "oh sorry." Sherlock stops following you. >