The goals of EON
The learner can read these goals once entered on EON.
The learner is encouraged to do so when visiting the Information Center in chamber 1.
>help goals
Create an environment where students can learn and receive college
credit through self paced study. Such an environment:
- a. Is social, supporting collaborative learning (e.g., synchronous
communication)
- b. Teachs learners how to use it without requiring separate "manuals"
or "instructions" external to the environment.
- c. Allows learners to prepare and share cognitive maps of what they've
learned.
- d. Is not a closed system. That is, provides collaborative access
to all internet resources within the environment itself.
- e. Is as schema-friendly as possible. That is, the methods of
interaction seem familiar to the learner.
- f. Supports a variety of interface technology: vt100 (e.g., lynx),
gui (e.g., mosaic) and potentially interface virtual reality
- g. Allows for extension of the environment. That is, learners may
democratically add to and modify internet resources.
- h. Makes learning fun.
Back to EON's structure
E.F.B