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3. TECFA's Campus project: structure and collaboration

Overall Design

3.1 Our growing activity collection

Features (each has some)

3.2 Zone Example: Educational software course

Main buildings (activities):



3.3 Activity examples

The Courseware Studio
Phases (learner activities):
  1. Topic specification
  2. Objectives specification
  3. Content analysis
    (analyse the objectives)
  4. Operational pedagogical objectives spec
    (of other pairs)
  5. Architecture and scenario spec
  6. Learning activities spec
    (of 3 learning activities)
  7. Preparation of Materials
  8. Development of a module (with Authorware)
  9. Assembly of all the modules
Argue & Graph
  1. Students fill in a questionnaire about design choices
    • Campus produces summary information (incl. graphs)
  2. Collaborative fill in
    • Teacher selects opposite pairs
    • Pairs fill in questionnaire
    • Campus produces summary + details
  3. Classroom discussion
  4. Synthesis (HomeWork)
    • Each student writes a text
The Iconometer
  1. Look at an icon
  2. Formulate hypothesis
    • one or several
    • each with a confidence factor
    • total must not exceed 100%
  3. Look at results
    • Look at each hypothesis
    • Look at summary information
  4. Discuss ....
Mister QCM


3.4 Information Space


..... No details (sorry)

3.5 XML Grammars for project support

XML = grammar + content

Simple use of XML
Tools for simple XML authoring (1999)
Example: Project Management
  1. Students do a feasibility study
  2. Feed back:
    Teacher fills in slots with comments
  3. Students write the specification
    Teacher adds comments
  4. .....
  5. .....
  6. .......









A lot of structured activities:
  1. Students do something
    • using tools and resources
  2. Results are collected
  3. Debriefing, synthesis, feedback

mostly work flow tools


A word of caution


We have more ...
It's research for us !