4. "Light" approaches of interest to Internet providers/users
4.1 Instructional Design
A: Example: Gagné's Theory
- Gain attention
- e.g. present a good problem, a new situation, use a multimedia advertisement.
- Describe the goal:
- e.g. describe the goal of a lesson (task,...), state what students will be able to accomplish and how they will be able to use the knowledge, give a demonstration if appropriate.
- Stimulate recall of prior knowledge
- e.g. remind the student of prior knowledge relevant to the current lesson (facts, rules, procedures or skills). Show how knowledge is connected, provide the student with a framework that helps learning and remembering. Tests can be included.
- Present the material to be learned
- e.g. text, graphics, simulations, figures, pictures, sound, etc. e.g. follow a consistent presentation style, chunking of information (avoid memory overload, recall information)
- Provide guidance for learning
- e.g. presentation of content is different from instructions on how to learn. Should be simpler and easier that content. Use of different channel.
- Elicit performance "practice"
- let the learner do something with the newly acquired behavior, practice skills or apply knowledge
- Provide informative feedback
- show correctness of the trainee's response, analyze learner's behavior (or let him do it), maybe present a good (step-by-step) solution of the problem
- Assess performance
- test if the lesson has been learned. also give sometimes general progress information
- Enhance retention and transfer:
- inform the learner about similar problem situations, provide additional practice. Put the learner in a transfer situation. Maybe let the learner review the lesson.
... other models exist
B: A general "Courseware" view for Internet-based teaching:
Topics are:
- Courseware = optimize access to edu "information"
- via an appropriate interface and structuring of the material
- implementation of instructional strategies,
- i.e. sequencing of teaching materials
- implementation of instructional tactics, e.g.:
- giving examples
- multiple choice questions
- asking the student to perform a task, etc.
- telling what learning strategy to adopt with some material
- Learning material contains what has to be learned in a very broad sense (e.g. knowing what, knowing how).
- It can be computational in various ways (exploratory hypertext, lesson & task oriented hypertext, simulation software, task solving environments, etc.)
Web potential: For teachers, the focus shifts from
"information transfer" to
"organization of information access" +
"organization of collaboration".
- A: - Example: Gagné's Theory
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- B: - A general "Courseware" view for Internet-based teaching:
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- Topics are:
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Brazil 97 - 3 MAY 1997
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