1.The Program and its Objectives
Adibou, a program designed for children of the age
4 to 7 intends to support the child's (pre)- school development.
Adibou is a little talkative extra-terrestrial who
invites children into his imaginary land "Pays Adibou" where he offers
creative games (eg. planting, cooking, puzzling). The program provides
a good mixture of animation and different playing activities and integrates
interactive and instructional components of teaching and learning..
The different activities that are compromised
in the program contain a variety of different learning methods. First of
all the child is invited to choose a different module by clicking
on the picture (animals and vegetation; adaptation of space and social
life; life in different milieus; objects and their technical realization
and different ages of human being). Once a module is chosen the child has
the choice of different chapters, presented by pictures like for example
nutrition for animals, the sun and planets or technical evolution over
the years.
After the selection of the chapter, the child listens
to Adibou's explanations. The child then chooses an activity, e.g.:
These activities integrate different elements of learning, e.g.: listening, recognizing or identifying. All elements contribute to an excellent system which allows the child to obtain and enlarge knowledge and understanding about nature and science.
When the child enters the imaginary land of Adibou
it can unrestrictedly select his/her own starting point and level. The
module is strictly determined by six exercises within each difficulty level.
Adibou provides information if one or more answers are necessary. For the
validation, it is obligatory that the child validates the chosen answer.
After validation Adibou gives immediate feedback.
Further the program provides activity plans (fiches
d'activité) which are accessible from each exercise and may be printed.
They help to develop the childs manual skills without the support of a
PC, e.g:, a construction plan for little sailing boots or cooking
recipes presented graphically in a way that they can be easily executed
by the children.
Different types of help can be distinguished:
Considering that children at the age of 4 to 7 have
a lot of questions about nature or other epochs, teachers in
regular schools could use this program to support and control the
understanding of the teacher's explanations about nature and science.
3.Aides for the Learning Process