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Ackermann, 1994
Ackermann, E. (1994). Direct and Mediated Experience: Their Role in Learning. In LEWIS, R. et MENDELSOHN, P., (eds.), Lessons from Learning. North-Holland, Amsterdam.

Bartle, 1990
Bartle, R. (1990). Interactive Multi-User Computer Games. MUSE Ltd, Report for the British Telecom. URL: (416K PS), also: rt (350K text).

Benedikt, 1991
Benedikt, M. e. (1991). Cyberspace: First Steps. MIT Press, Cambridge.

Bennahum, 1994
Bennahum, D. (1994). Fly me to the MOO: Adventures in textual reality. Lingua Franca, 1:35--44.

Bennet, 1994
Bennet, C. (1994). Diversity University Grant Center. The Diversity University Journal of Virtual Reality Education, 1(1):52. t, email: (Cathy)

Bruckman, 1992
Bruckman, A. (1992). Identity Workshop: Emergent Social and Psychological Phenomena in Text-Based Virtual Reality. URL:

Bruckman, 1993a
Bruckman, A. (1993a). Gender Swapping on the Internet. In INET '93. URL:

Bruckman, 1993b
Bruckman, A. (1993b). Programming for Fun: MUDs as a Context for Collaborative Learning. MIT Media Lab, working paper. URL:

Bruckman, 1994
Bruckman, A. (1994). Moose Crossing PhD Thesis Proposal. URL: (410K PS), also: rossing-proposal.

Bruckman et Resnick, 1993
Bruckman, A. et Resnick, M. (1993). Virtual Professional Community: Results from the MediaMOO Project. In Third Internation Conference on Cyberspace, Austin, Texas. URL:

Butts et al., 1994
Butts, C., Reilly, C., Speh, M., et Wang, J. (1994). WWW and the Globewide Network Academy. In Proceedings of the First International WWW Conference. URL: html.

Campbell et Epstein, 1994
Campbell, J. et Epstein, Samuel, L. (1994). WOO Transaction Protocol. Sensemedia Papers, Sensemedia Publishing. URL:

Carlstrom, 1992
Carlstrom, E.-L. (1992). Better Living Through Language, The Communicative Implications of a Text-Only Virtual Environment, Welcome to LambdaMOO! URL: cative (36K text).

Cartwright, 1994
Cartwright, G. F. (1994). Virtual or Real?: The Mind in Cyberspace. The Futurist.

Cherny, 1994a
Cherny, L. (1994a). Gender Differences in Text-Based Virtual Reality. In Proceedings of the Berkeley Conference on Women and Language. URL:, also: (Latex).

Cherny, 1994b
Cherny, L. (1994b). ``Objectifying'' the Body in the Discourse of an Object-Oriented MUD. URL:

Cherny, 1995a
Cherny, L. (1995a). The Modal Complexity of Speech Events in a Social Mud. Electronic Journal of Communication, summer, to appear. URL: (txt).

Cherny, 1995b
Cherny, L. (1995b). The Situated Behavior of MUD Back Channels. URL:

Clodius, 1994a
Clodius, Jennifer, A. (1994a). Concepts of Space and Place in a Virtual Community. University of Wisconsin. URL:

Clodius, 1994b
Clodius, Jennifer, A. (1994b). Ethnographic Fieldwork on the Internet. Anthropology Newsletter, 35(9).

Curtis, 1992
Curtis, P. (1992). Mudding: Social Phenomena in Text-Based Virtual Realities.

URL:, also: tml.

Curtis, 1993
Curtis, P. (1993). LambdaMOO Programmer's Manual. Xerox Parc.

Curtis et Nichols, 1993
Curtis, P. et Nichols, D. (1993). MUDs Grow UP: Social Virtual Reality in the Real World. In Third International Conference on Cyberspace, Austin, Texas. URL:, also: wup.

Cutler, 1995
Cutler, Richard, H. (1995). Distributed Presence and Community in Cyberspace. Interpersonal Computing and Technology Journal, 3(2):12--32.

Danford, 1994
Danford, Thomas, R. (1994). Teaching Microbiology at Diversity University. The Diversity University Journal of Virtual Reality Education, 1(1):6--7. t, email: (Danford)

Dever et Love, 1995
Dever, P. et Love, J. (1995). The Real Pleasure of the Virtual. In Eleventh Annual Computers and Writing Conference, El Paso.

Dibbell, 1993
Dibbell, J. (1993). Rape In Cyberspace. URL:

Dieberger, 1994a
Dieberger, A. (1994a). On Navigation in Textual Virtual Environments and Hypertext. PhD thesis, Vienna Universtiy of Technology.

Dieberger, 1994b
Dieberger, A. (1994b). Spatial environments to organize and navigate information and to communicate about this organization. In Position Paper for the Workshop at the European Conference on Hypermedia Technology, Edinburgh. URL: A.Dieberger.home.html. also at: t.

Dieberger et Tromp, 1993
Dieberger, A. et Tromp, J. (1993). The Information City project - a virtual reality user interface for navigation in information systems. In Proc. of the Symposium Virtual Reality, Vienna. URL: A.Dieberger.home.html also at: .

Doheny-Farina, 1995
Doheny-Farina, S. (1995). Representation(s) and a Sense of Self: The Subtle Abstractions of MOO Talk. Computer Mediated Communication Magazine, 2(5). URL:

Donald, 1994a
Donald (1994a). Education MOOs. The Diversity University Journal of Virtual Reality Education, 1(1):53--60. t, email: (Donald)

Donald, 1994b
Donald (1994b). Towards Ordinary Teaching at Diversity University. The Diversity University Journal of Virtual Reality Education, 1(1):8--16. t, email: (Donald)

Dworschak, 1994
Dworschak, M. (1994). Anwesend: Maggie Messer. Ausgaenge: Westen, Sueden. Die Weltwoche, 47(24).

Epstein, 1994
Epstein, Samuel, L. (1994). ChibaMOO WOO! - About Webbed MOO. Sensemedia Papers, Sensemedia Publishing. URL:

Epstein, 1995a
Epstein, Samuel, L. (1995a). MediaWOO, Four slides for MediaMOO's Tuesday Cafe. Sensemedia Papers, Sensemedia Publishing. URL:

Epstein, 1995b
Epstein, Samuel, L. (1995b). Webbed Object Oriented Multi User Domains. MIPRO '95, also: Sensemedia Papers, Sensemedia Publishing. URL:

Epstein, 1995c
Epstein, S. L. (1995c). Collaborative Hyperarchical Integrated Media Environments. The Chiba MOO Papers. Sensemedia Papers, Sensemedia Publishing. URL:

Evans, 1993
Evans, S. G. (1993). Building Blocks of Text-Based Virtual Environments. Undergraduate Thesis, Computer Science Department, University of Virginia. URL:

Evard, 1993
Evard, R. (1993). Collaborative Networked Communication: MUDs as Systems Tools. In Proceedings of the Seventh Systems Administration Conference (LISA VII), pages 1--8, Monterey, CA. URL:, also at:

Fanderclai, 1995
Fanderclai, T. L. (1995). MUDs in Education: New Environments, New Pedagogies. CMC Magazine, 2(1). URL: .html, also: URL:

Farmer, 1993
Farmer, F. R. (1993). Habitat Citizenry. In Loeffler, C. E., (ed.), Virtual Reality: A Survey of Technology and Culture. Van Nostrand Rheingold.

Farmer et al., 1994
Farmer, F. R., Morningstar, C., et Crockford, D. (1994). From Habitat to Global Cyberspace. In Proceedings from CompCon '94. IEEE Computer Society. habitat/hab2cybr.txt.

Fleissner, 1995
Fleissner, P. (1995). Im Hyperspace - Geschichten aus der neuen Welt. URL: eter.html.

Foner, 1993
Foner, L. N. (1993). What's An Agent, Anyway? URL:

Frentzen, 1995
Frentzen, J. (1995). MUDs avoid the dirty work of communication. PCWeek Navigator, Ziff-Davis Publishing Company. URL: tml.

Germundson, 1994
Germundson, N. (1994). The Social and Educational Aspects of Muds (35k). Carleton University Working Papers in Communication Technology and Culture. URL: er.

Hafner, 1994
Hafner, K. (1994). Get in the MOOd. Newsweek, pages 58--62.

Hall, 1994
Hall, N. (1994). Academy in the Ether. The Times Higher Education Supplement, page xii. ina_hall.html.

Hand, 1994
Hand, C. (1994). Meet Me in Cyberspace. Computer Mediated Communication Magazine, 1(5). URL: l.

Hand et Skipper, 1995
Hand, C. et Skipper, M. (1995). TaTTOO'95 Online: A Virtual Trade Exhibition. Computer Mediated Communication Magazine, 2(2). URL:

Hardy, 1993
Hardy, H. E. (1993). The future of text based virtual reality. School of Communications, Grand Valley State University, Grand Rapids, Michigan USA. VR21.txt.

Henstell, 1993
Henstell, B. e. (1993). A Seminar in Cyberspace. on-line publication. A-Seminar-in-Cyberspace.

Holmevik, 1994
Holmevik, J. R. e. (1994). Text-Based Virtual Reality: What is It and How is it Being Used? conference held at Meridian. eridian-moo-seminar.txt.

Ito, 1994
Ito, M. (1994). Cybernetic Fantasies: Extended Selfhood in a Virtual Community. URL:

Ito et Ito, 1993
Ito, M. et Ito (1993). Living Fictions: Extensions of Cybernetic Presence. URL:

John, 1994
John, S. (1994). Donut: Starknet Campus Of The Future. The Diversity University Journal of Virtual Reality Education, 1(1):46--47. t, email: (Suzi_j)

Kelley, 1994
Kelley, H. J. (1994). On-line help: Considering the possibilities for facilitating social services through textual worlds. Advanced Communications Technology Laboratory, University of Texas at Austin. URL: ml.

Kort, a
Kort, B. MicroMuse at MIT. On-line gopher publication, Educational Technology Research, BBN Labs, Cambridge, MA. _MIT.

Kort, b
Kort, B. The MUSE as an Educational Medium. On-line gopher publication, Educational Technology Research, BBN Labs, Cambridge, MA. _educational_medium.

Kort, c
Kort, B. Virtual Realities, Virtual Communities, and Informal Science Education. On-line gopher publication, Educational Technology Research, BBN Labs, Cambridge, MA. nities.

Lambert, 1994
Lambert, T. (1994). Computer-Based Pedagogy: An Answer to Postmodern Frenzy. Edited log of a CW94:Forum session which took place at MediaMOO's Netoric Complex, CW94:Forum, the online component of the tenth annual Computers and Writing Conference, hosted by the University of Missouri, Columbia, MO, USA in May, 1994.

LESLIE, 1993
LESLIE, J. (1993). MUDroom. Atlantic, pages 28--34.

Marvin, 1995
Marvin, L.-E. (1995). Spoof, Spam, Lurk and Lag: the Aesthetics of Text-based Virtual Realities. The Journal of Computer-Mediated Communication, 1(2).

Masinter et Ostrom, 1993
Masinter, L. et Ostrom, E. (1993). Collaborative Information Retrieval: Gopher from MOO. In Proc. INET '93. URL:, also: l.

McAdams, 1995
McAdams, M. (1995). Hypertext Breakdown (Eyewitness, Intelligent Agent). Hot Wired (on-line). URL:, Author:

McComas, 1994
McComas, K. L. (1994). Teaching and Learning at Diversity University. The Diversity University Journal of Virtual Reality Education, 1(1):17--20. t, email: (Karen)

McDonough, 1995
McDonough, J. (1995). Being There: The Use of Cyberspace in Computer-Mediated Communication. URL:

McLain, 1994
McLain, L. (1994). OU sees net gain for real. The Times Higher Education Supplement, page front page. ynton_mclain.html.

McWhorter, 1994
McWhorter, J. (1994). DU Administrator's Message and DU Mission Statement. The Diversity University Journal of Virtual Reality Education, 1(1):3--5. t, email: (Jeanne)

Metz, 1994
Metz, Michel, J. (1994). Computer-Mediated Communication: Literature Review of a New Context. Interpersonal Computing and Technology Journal, 2(2). ,copy at:

Meyer et al., 1994
Meyer, T., Blair, D., et Hader, S. (1994). A MOO-Based Collaborative Hypermedia System for WWW. Paper presented at IT94. URL: xweb/meyer.html, also:

Moon, 1994a
Moon, F. (1994a). The Beginning of an Education MOO (Interview). The Diversity University Journal of Virtual Reality Education, 1(1):70--72. t, email: Lunar at DU.

Moon, 1994b
Moon, F. (1994b). Ken at CollegeTown (Interview). The Diversity University Journal of Virtual Reality Education, 1(1):73--83. t.

Morningstar, 1991
Morningstar, C. (1991). Settlements on The Electronic Frontier. Transcript of a talk presented at IEEE CompCon '91. habitat/settlmnt.txt.

Morningstar et Farmer, 1990
Morningstar, C. et Farmer, F. R. (1990). The Lessons of Lucasfilm's Habitat. On-Line Publication, (also published in: M.Benedikt (ed.) Cyberspace: First Steps, MIT Press, 1991). habitat/lessons.txt, also:

Morris, 1994
Morris, D. (1994). The Soul of a MOO Machine. The Diversity University Journal of Virtual Reality Education, 1(1):61--66. t, email:

Nagasiva, 1992
Nagasiva, T. (1992). The MUD as a Basis for Western Mysticism. URL: also: .psych (14K, a few lines missing), Author's Address: Tagi@Cup.Portal.Com 871 Ironwood Dr. San Jose, CA 95125-2815.

Nolan, 1995
Nolan, Jason, D. (1995). An application of Gowin's Vee Heuristic Model to Educational Research into Multi User Simulated Environments as a Mechanism for Applying the Story Model to Transformative and Holistic Learning Situations. Ontario Institute for Studies in Education, U of Toronto (to be part of a PhD). URL:

O'Brian, M. Ask Mr. Protocol - Playing in the MUD. SUNExpert, 3(5):19--27.

Perron, 1994
Perron, D. (1994). Learning on the WWW: A Case Study. In Electronic Proceedings of the Second World Wide Web Conference '94: Mosaic and the Web. /perron.html.

Quittner, 1994
Quittner, J. (1994). Johnny Manhattan Meets the FurryMuckers. Wired, (138):92--97.

Reid, 1991
Reid, E. (1991). Communication and Community on Internet Relay Chat. URL: also at the authors index:

Reid, 1994
Reid, E. (1994). Cultural Formations in Text-Based Virtual Realities. Master's thesis, Cultural Studies Program, Department of English, University of Melbourne. URL:, also at the authors index:

Rheingold, 1993
Rheingold, H. (1993). The Virtual Community: Homesteading on the Electronic Frontier,. HarperPerennial Paperback, also Secker and Warburg (UK), Addison Wesley (German and French Translations).

Riner et Clodius, 1995
Riner, Reed, D. et Clodius, Jennifer, A. (1995). Simulating Future Histories: The Nau Solar System Simulation and Mars Settlement. Anthropology & Education Quarterly, 26(1):95--104. URL:

Rosenberg, 1992
Rosenberg, M. S. (1992). Virtual Reality: Reflections of Life, Dreams and Technology -- An Ethnography of a Computer Society. URL:, also at: aphy.txt.

Roush, 1993
Roush, W. (1993). The Virtual STS Centre on MediaMOO: Issues and Challenges as Non-Technical Users Enter Social Virtual Spaces. On-line publication, STS, MIT. muds/moo/STS-Centre.

Schneider et Block, 1995
Schneider, D. et Block, K. (1995). The World-Wide Web in Education. ANDREA Newsletter, A Network for Distance Education Reporting from European Activities, 2(5). URL: ndrea.html.

Schweller, 1994
Schweller, K. (1994). Building Tools for Education. The Diversity University Journal of Virtual Reality Education, 1(1):49--51. t, email: (Ken)

Scolamiero, 1994
Scolamiero, S. J. (1994). How I lost 20 pounds on the New Moo Diet. 41. The Diversity University Journal of Virtual Reality Education, 1(1):41--45. t, email: (Samantha)

Serpentelli, 1995
Serpentelli, J. (1995). Conversational Structure and Personality Correlates... (116k). URL: ructure.

Speh, 1994
Speh, M. (1994). A Virtual Programming Course using the MOO. The Diversity University Journal of Virtual Reality Education, 1(1):21--27. URL:, ASCII: t, email: (Marcus)

Steffen, 1993
Steffen, D. (1993). A Cynic Looks at Moos (18k). URL:

STRATE, 1995
STRATE, L. (1995). Experiencing Cybertime: Computing as Activity and Event. Interpersonal Computing and Technology Journal, 3(2):78--91.

Tennison, 1995a
Tennison, J. (1995a). CHIME: Collaborative Hyperarchical Integrated Media Environment. In Proceedings of 3rd International World-Wide Web Conference, Darmstadt. AI Research Group, Department of Psychology, University of Nottingham. URL: , also:

Tennison, 1995b
Tennison, J. (1995b). Living Documents: adding collaboration to information systems. In Proceedings of the 1995 Postgraduate Conference. AI Research Group, Department of Psychology, University of Nottingham. URL: aper.html.

Tromp, 1993
Tromp, J. G. (1993). Results of two surveys about Spatial Perception and Navigation of Text-Based Spatial Interface. URL: /, Authors email:

Unsworth, 1995
Unsworth, J. (1995). Living inside the (operating) system: Community in virtual reality. In Harrison, T. et T.D., S., (eds.), Computer networking and scholarly communication in the 21st century. SUNY Press, Albany. URL (draft): ty.html.

Verlinden, 1993
Verlinden, J. C. (1993). Virtual Books: Integrating Virtual Reality and Hypertext. URL: file:// /.

Verlinden et al., 1993a
Verlinden, J. C., Bolter, J. D., et Mast, C. v. d. (1993a). Virtual Annotation: Verbal Communication and Virtual Reality. URL: 93/

Verlinden et al., 1993b
Verlinden, J. C., Bolter, J. D., et Mast, C. v. d. (1993b). The World Processor: Effective Manipulation of Textual Information in Virtual Environments. URL: 93/

Warshauer, 1994
Warshauer, S. (1994). Aesthetic Approaches to the Design and Study of MUDs (Multi-User Domains) in English and Performance Studies: Interface, Realism and the Dialectic of Interacting. CWRL, 1(1). URL: tml.

Watts et Millard, 1994
Watts, M. et Millard, B. (1994). Collaboratory. The Diversity University Journal of Virtual Reality Education, 1(1):67--69. t, email: and

Whitlock, 1994
Whitlock, T. (1994). Technological Hierarchy In Moo, Reflections on Power in Cyberspace. RTF 393C. URL: t.

Young, 1994
Young, Jeffrey, R. (1994). Textuality in Cyberspace: Muds and Written Experience. On-Line publication, From jryoung@phoenix.Princeton.EDU. muds/Textuality-in-Cyberspace.

Zenhausern et al., 1994
Zenhausern, R., Pemberton, A., et Elman, L. (1994). Learning Disability and Education in the 21st Century. The Diversity University Journal of Virtual Reality Education, 1(1):29--40. t, email:

Daniel K. Schneider
jeudi, 15 février 1996, 16:16:58 MET