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Figure 26.5 Dungeon Viewpoint | Two dungeon rooms controlled by LOD nodes and separated by a wall and a pair of sliding doors. |
Figure 26.7 Dungeon Viewpoints And Fields Of View | Viewpoints 2-7 show increasing field of view (FOV) from a stationary location, producing an interesting effect. |
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter26-Viewpoint