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Figure 07.04b Scale 2x With Axes | Scaling up by 2.0 along the X-axis direction and building a sphere. Coordinate axes superimposed to show VRML directions. |

Figure 07.05b Scale 0.5x With Axes | Scaling down by 0.5 along the X-axis direction and building a sphere. Coordinate axes superimposed to show VRML directions. |

Figure 07.06b Scale 2y With Axes | Scaling up by 2.0 along the Y-axis direction and building a sphere. Coordinate axes superimposed to show VRML directions. |

Figure 07.07b Scale 0.5z With Axes | Scaling down by 0.5 along the Z-axis direction and building a sphere. Coordinate axes superimposed to show VRML directions. |

Figure 07.08b Scale 2x 0.5y 4z With Axes | Scaling up by 2.0 in the X direction, scaling down by 0.5 in the Y direction, scaling up by 4.0 in the Z direction, and building a sphere. Coordinate axes superimposed to show VRML directions. |

Figure 07.09 Simple Spaceship Body Wings With Axes | A simple spaceship built with a cylinder and a sphere, each scaled within its own coordinate system. Coordinate axes superimposed to show VRML directions. |

Figure 07.10 Simple Spaceship | A simple spaceship built with shapes in scaled coordinate systems. Coordinate axes superimposed to show VRML directions. |

Figure 07.11 Scaled Arches | An archway with smaller archways on each side created in translated, scaled coordinate systems. Compare Figures 6.10, 7.11 and 12.1. |

Figure 07.12a Simple Tree | A tree at its original size. Compare Figures 7.12a, 7.12b and 7.13. |

Figure 07.12b Vertically Scaled Tree | A tree scaled up about a center point set at the base of the tree trunk. Compare Figures 7.12a, 7.12b and 7.13. |

Figure 07.1 3Diagonally Scaled Tree | A tree scaled along a diagonal axis using scale orientation. Compare Figures 7.12a, 7.12b and 7.13. |

http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter07-ScalingShapes