<
Viewpoint description='
Default model orientation: nose +X axis, up +Y axis, right-hand side +Z axis'
fieldOfView='
0.7854'/>
<!-- Each arrow goes from +1m to -1m to allow linear scaling to fit a scene -->
<!-- Note each label rotates about the scene's vertical Y axis for consistency, enabling local orientation by user -->
<
Transform scale='
2 2 2'>
</
Transform>
<
Transform scale='
1.2 1.6 1.6'>
<
Transform rotation='
0 0 -1 1.57'
scale='
0.25 0.25 0.25'>
<
Shape>
<
Cylinder height='
8'
radius='
0.4425'
top='
false'/>
<
Appearance DEF='
Cammi'>
<Material diffuseColor='0.45 0.55 0.55'/>
</
Appearance>
</
Shape>
<
Transform translation='
0 4.9 0'>
<
Shape>
<
Cone bottomRadius='
0.4425'
height='
1.8'/>
<
Appearance USE='
Cammi'/>
</
Shape>
</
Transform>
<
Transform translation='
0 -4.1 0'>
<
Shape>
<
Cone bottomRadius='
0.2'
height='
0.66'/>
<
Appearance>
<Material diffuseColor='0.15 0.15 0.15' shininess='0.66' specularColor='0.22 0.22 0.22'/>
</
Appearance>
</
Shape>
</
Transform>
<
Transform DEF='
TailFin'
translation='
0.175 -4.5 0'>
<
Shape>
<
IndexedFaceSet solid='
false'
coordIndex='
0 1 2 3 4 5 -1'>
<Coordinate point='0 0.4 0 0.25 0 0 0.75 0 0 0.75 1 0 0 1.65 0 0 0.4 0'/>
</
IndexedFaceSet>
<
Appearance USE='
Cammi'/>
</
Shape>
</
Transform>
<
Transform rotation='
0 1 0 1.57'>
</
Transform>
<
Transform rotation='
0 1 0 3.14'>
</
Transform>
<
Transform rotation='
0 1 0 -1.57'>
</
Transform>
</
Transform>
</
Transform>