Page | Description |
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Allen Dutton | Articulated human model developed from laser-scan data in x3d Native Tags. |
Allen Dutton Blurry Motion | Articulated human model developed from laser-scan data in x3d Native Tags. Motions of the avatar are blurry. |
Allen Dutton Proto Instances | Articulated human model developed from laser-scan data. |
Allen Stand Shoot Rifle M 24 | Canonical H-Anim 1 -1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance. |
Box Man | A Seamless VRML Human, demonstrating the H-Anim 2001 Specification. Animation scripting via EcmaScript. |
Bubbles | Bubble animation used by Nancy Diving example. |
Diamond Man LOA - 0 | H-Anim skeletal structure for Level of Action (LOA) zero, with one diamond at the base node for the structure. HumanoidRoot only, so this is the minimum legal H-Anim humanoid. |
Diamond Man LOA - 1 | H-Anim skeletal structure for Level of Action (LOA) one, with diamonds at the Joint centers. LOA-1 is typical low-end real-time 3D hierarchy. |
Diamond Man LOA - 2 | hanim skeletal structure at level of articulation two, one diamond at the base node for the structure |
HAnim Behavior Prototypes | Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregated behaviors. |
HAnim Prototypes | This example demonstrates interchangeability of avatars (Nancy, Allen, Boxman) and animation behaviors (Stand, Run, Jump, Walk) via dynamic routing. |
Interchangable Actors Via Dynamic Routing | This example demonstrates interchangeability of avatars (Nancy, Allen, Boxman) and animation behaviors (Stand, Run, Jump, Walk) via dynamic routing. |
LOA 1 Jump Animation | Humanoid animation prototype reusable by any Humanoid. |
LOA 1 Kneel Animation | Humanoid animation prototype reusable by any Humanoid. |
LOA 1 Run Animation | Humanoid animation prototype reusable by any Humanoid. |
LOA 1 Stand Animation | Humanoid animation prototype reusable by any Humanoid. |
LOA 1 Swimming Flutter Kick Animation | Humanoid animation prototype reusable by any Humanoid. |
LOA 1 Walk Animation | Humanoid animation prototype reusable by any Humanoid. |
Marine | Marine model |
Mask And Snorkel | Diving mask and snorkel tube. |
Nancy Diving | Nancy having fun scuba diving! |
Nancy Diving Proto Instances | Nancy having fun scuba diving - developmental model using ProtoInstance instead of H-Anim native tags, do not use this pattern. |
Nancy Native Tags | Canonical H-Anim 1-1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance. |
Nancy Prototypes | Canonical H-Anim 1-1 specification example, using ProtoDeclaration and ProtoInstance instead of native X3D tags. Prototype definitions are a compatible combination of version 1.0 and 2.0 prototype interfaces. |
Nancy Stand Shoot Rifle M 24 | Canonical H-Anim 1-1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance. |
Scuba Tank | Scuba gear used by Nancy Diving example. |
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation