#VRML V2.0 utf8 DEF EntryView Viewpoint { position 0 1 20 description "Entry View" jump TRUE orientation 1 0 0 0.4} DEF floor Shape { appearance Appearance { material Material { emissiveColor 0.5 0.5 0.5} } geometry Box { size 20. 0.1 20. } } DEF scene Group {}