Educational Technology: Educational VR (MUD) sub-page
Information categorized by subjects
Maintained by TECFA. Note:
haven't been hunting actively for the last few month, but will do that
soon. At least will add entries you send me. Also, need to reorganize
everything. Happy scrolling ! (D.S. / Jan 96). Still true in June 97 :=)
Since I will teach my VE course in May, I started cleaning up this mess (April 98).
If I have time I will reorganize the whole thing.
I really do have trouble with some people who think it's kewl to move
around files in their server. Please consider that most MOO indexes only get
updated once every 1-3 years or never at all and learn how to do redirections !
Table of Contents
- Introduction
- Events, What's new
- General Index & Information Pages
- Educational MUDs List
- Publications (some only)
- Bibliographies, document indexes & Mailing lists
- MOO/MUD Guides, FAQs & Manuals
- Teaching IN Cyberspace
- Teaching ABOUT Cyberspace
- Clients & Servers
- 2/3D multi user virtual worlds
- MUD Research (general)
- Technical MUD Research
- Various (really!)
Introduction
This page is basically "MUD" oriented because (so far) that is
how educational interactive multi-user cyberspaces have been implemented.
That might change soon (e.g. see the section on
2/3D multi user virtual worlds).
MUDs used to stand for "Multi-user Dungeons", i.e. multi-user
interactive role-playing games on the Internet. Today, the concept
"MUD" refers to all primarily text-based Multi-User Dimensions. MUD
technology can be used for education in various ways. To connect to a
MUD, you can use a telnet client, but better find a specialized Client In education, MOOs (MUD, Object Oriented)
are most popular since they have a sophisticated built-in programming
language. See also a definition by Pavel Curtis.
The absolut best distinction between "MUD" and "MOO" I have seen
is in this picture.
MUDs (and specially the MOO variant) can be be characterized by:
- Many persons can connect simultaneously to a server.
- The MUD has a spatial organization, e.g. people interact with people
or objects primarily within "rooms".
- Within a MOO, many real time communication actions exist, like "saying"
or "emoting" things publically to the persons in a "room", paging people
elsewhere, "whispering" messages, using a "CB" channel, etc.
- Asynchronous communication tools include internal e-mail, Newsgroups,
News papers, tutorial rooms, "white boards", etc.
Watch out for new systems and increased functionality of 2/3D "Avatar"/Chat
worlds and VRML interfaces to real MUDs in the next month.
Events, What's New ?
- A book: High Wired: On the Design, Use, and Theory of Educational MOOs, Cynthia Haynes and Jan Rune Holmevik, Editors
Foreword by Sherry Turkle, Michigan Press, 1998. cloth ISBN 0-472-09665-6. paper ISBN 0-472-06665-X
- EduCore BETA.
"The High Wired Project and Lingua MOO have
released the first publicly available educational MOO Core Database,
EduCore. EduCore, is a constructivist virtual reality environment designed for
educational use. It is based on the Feb 02 1997 version of the original
LambdaCore Database, and supplemented with a number of useful educational tools" (Comes with configuration instructions, is a live project with regular upgrades,
I tested it and recommend it / D.K.S 97/98).
- tkMOO-light for UNIX, Win and Mac - the only cool MOO client so far (besides MacMOOSE and rmoo/emacs ... well IMHO of course). If you add some stuff to your server
you get object browsing, whiteboards, full screen editing verbs and properties, and more.
Upgrade every few weeks !!
- nothing else ?
Past Events:
- See also: Kaspar's Cyberspace Pointers (will clean out the stuff below soon / Apr/97)
- The Virtual Classroom: Writing Across the Internet
Quote: "Our conference is entitled: "The Virtual Classroom: Writing Across the
Internet," and it will be held at U.C. Berkeley on Saturday, March 16, 1996.
Our plenary speakers are Amy Bruckman (of MIT's Media Lab) and John Slatin
(Director, Computer Writing & Research Lab at UT Austin)"
- 2nd Diversity University Educational Conference, June 22 - 25, 1995, Marist College, Poughkeepsie, NY.
- The DU session on MOOs
at ICDE 95 On-line. (Session 5 : Open House(s) at Real time Learning Environments, Format: Learning to use MUDs & MOOs)
- CCCC95 Online
Realtime Conversations (Check some of on-line MOO sessions logs !)
- MOO Workshop
at FLISH (Flexible Learning on the Information Superhighway), Open University,
Milton Keynes, March 28, 1995.
See also here.
General Index & Information Pages
It is hard to classify index pages, so don't get angry :)
- General MUD Indexes
- General MOO Indexes
- Technical & Software oriented
- Sites worth a visit
- Virtual Spaces at Actlab, University of Texas
- Lingua MOO Home Page
, includes
good pointers.
- CWRL MUSH & MOO Page. Pages dedicated to the Computer Writing Research Lab applied research projects in building Text-based Virtual Environments, otherwise known as MUCKs, MOOs, MUSHs, MUSEs...
Educational MUDs List
- Indexes & other Summary Information:
- Educational & Reserach MOOs
Note that some are "serious" MUDs with additional themes or "social" MUDs with educational and/or research activites.
- AcademICK
-
- WWW Information Page
- telnet://auden.fac.utexas.edu:7777/
- Organization: Computer Writing and Research Lab, Dept. of Rhetoric and Composition, U of Texas at Austin
- Theme: AcademICK consists of a number of themed areas, each of which have an educational purpose, but which are also intended to be entertaining.
Examples include an area devoted to cyberpunk, an extensive area
devoted to recreating significant portions of various historical eras
(including Ancient Greece and Rome) and an area devoted to the works
of H.P. Lovecraft.
- Access: Areas are being worked on by staff members of the
CWRL,
but students are also encouraged to contribute and have added some
interesting places of their own. Currently, AcademICK has an open
character creation and building policy. Anyone interested in more
info about it should contact Joi Chevalier.
- Athena University
-
- Bay MOO
-
- AussieMOO
-
- WWW Page
- telnet://silo.riv.csu.edu.au:7777/
- Theme:AussieMOO is an open-styled, experimental and research MOO for social
interaction, conferencing, computer-supported cooperative work (CSCW),
lifelong education (beyond just K-Ph.D), experimental psychology and
philosophy.
- BioMOO
-
- CollegeTown
-
- WWW Information Page
or
WWW Information Page
- telnet://galaxy.bvu.edu:7777/
- Organization: Buena Vista University.
- WWW-MOO Interface
- Theme:
"COLLEGETOWN is a text based virtual Academic Community. Its purpose is to
serve as a platform for the scholarly pursuits of students and faculty from
around the world. COLLEGETOWN is a place for folks to meet, hold classes and
seminars, do research, carry out class projects, and exchange ideas.
Folks who share our academic vision are most welcome to apply for membership in
our community! The COLLEGETOWN server is located on the campus of
Buena Vista University in Storm Lake, Iowa."
For more information on CollegeTown check out the article in the Feb.9
issue of the Chronicle of Higher Education.
- Costello
-
- http://www.n-seiryo.ac.jp/TEACHER/cohe
n/English_Costello.html
- t
elnet://202.223.235.7:7777/
- Organization: Niigata Seiryo Wo
men's Junior College
- Theme: Costello is a mud designed to give
non-native speakers
of English practice and support in using their English
, while at the same
time providing a traditional and exciting game-playing
environment for
anyone. Emphasis is placed on non-natives being able to us
e 'real English'
commands rather than traditional mud commands while aloow
ing native speakers
to use the traditional command set.
- Access:Anyone is welcome to pop in, but the mud is still only
in its infancy.
If anyone is interested in helping (or just wants to discuss
the idea) ple
ase contact Adrian Cohen.
- Diversity University
-
- DONUT
-
- EON
-
- ExploreNet
-
- French MOO
-
- Frontiers
-
- Gold Rush MOO
-
- Theme: Our mission at 1848 is to construct a model of a Gold-Rush economy set in America in the 1840's, amidst the native Americans who
have different values from the gold diggers. The gold diggers must learn
to appreciate the rich, American Indian culture. We also want people to
educate themselves and each other with one of the first virtual political
systems. See here for more information.
- Access:: Email to: Schuyler Koch skoch@bridges.ee.usm.maine.edu.
- GrassRoots MOO
-
- WWW Information page
- telnet://rdz.stjohns.edu:8888/
- Theme:
GrassRoots is a Virtual World that has emerged from the integration of
text-based virtual reality and the World Wide Web to harness the Information
and Communication potential of the Internet. GrassRoots is an experimental
community that attracted talented people from diverse backgrounds whose
focus was on human service and learning.
GrassRoots provides a learning environment where K-12 children are
creating their neighborhoods and students from four universities are
involved in collaborative study and research.
The Library of GrassRoots has a foundation of over 260 electronic forums
directed to Education, Medicine, and Psychology, and Disability.
GrassRoots contains a cultural center that features the works of Wagner,
Eliot, and Whitman and museums dedicated to the 12th Century, Jerusalem, and
Brooklyn.
- Lingua MOO
-
- Little Italy
-
- Meridian
-
- MiamiMOO
-
- WWW Information Page
- telnet://moo.cas.muohio.edu:7777/
- Organization: sponsored by Miami University's Classics and Religion departments.
- Theme:It is open to the public, but is intended for building virtual models of
important historical and religious buildings and regions. It is
sponsored by Miami University's Classics and Religion departments and is
being built (so far) by a motley group of professors, grad students and
undergraduates. The MOO is first and foremost an academic tool.
- WWW-MOO Interface: http://moo.cas.muohio.edu/~moo/
- MundoHispano
-
- OWL
-
- WWW Information Page
- telnet://auden.fac.utexas.edu:8888/
- Organization: Dept. of Rhetoric and Composition, U of Texas at Austin
- Theme: OWL (Online Writing Laboratory) is
maintained by members of the Undergraduate Writing Center (Dept. of Rhetoric and Composition). OWL's primary
purpose is to allow on-line consultations between UWC staff and UT
students concerning student writing skills. It has also become a
meeting place for UT faculty and students and faculty from around the
country, as well as the site of a weekly Creative Writing Workshop.
- Access: Anyone interested in more info
about it should contact Susan Warshauer of the UWC at
swan@ccwf.cc.utexas.edu.
- PennMOO
-
- schMOOze University
-
- telnet://schmooze.hunter.cuny.edu:8888/
- WWW Information Page
- Theme: schMOOze is a small, friendly college known
for its hospitality and the diversity of the student population. It was
established in July, 1994 as a place where people studying English as a
second or foreign language could practice English while sharing ideas
and experiences with other learners and practicers of English. Students
have opportunities for one-on-one and group conversations as well as
access to language games, an on-line dictionary, USENET feed, and gopher
access. Although schMOOze was founded with the ESL/EFL student in mind,
it welcomes all people interested in cross-cultural communication.
- SchoolNet MOO
-
- WWW page
- Theme: Canada's SchoolNet runs its own
K-12, bilingual (English/French) educational MOO.
- Access: The MOO itself is at schoolnet.carleton.ca 7777, but does
not allow guest connections
- Example of what they do: "Last May, for example, we held a Q/A session
between the Minister of Justice of Canada and
students from 7 different schools from accross
Canada. (Transcript: here)
- SkooMOO
-
- Tapped In
-
- WWW Information page
- telnet://tappedin.sri.com:7777
- WWW-interface
- Organization: SRI International
- Theme: The Teacher Professional Development Institute, or TAPPED
IN, is a shared teacher professional development (TPD) workplace
patterned after a real-world conference center. Teachers with diverse
interests, backgrounds, and skills can share experiences, engage in
mentoring and collaborative work, or simply meet their colleagues. TPD
organizations can maintain their own agendas (e.g.,institutes and
workshops), while enabling their teachers to benefit from a range of
expertise, ideas, and resources that no one organization could provideby
itself. Most of all, TAPPED IN is a professional community of K-12 TPD
providers, schools, teachers, and researchers committed to education
reform. Although each organization has its own mission, all contribute to
the sustenance and growth of the community by committing time and
resources and by helping to underwrite the costs of teacher participation
and TAPPED IN capabilities and services. Individual teachers contribute
to the community by participating in activities, helping others, and
volunteering.
- TecfaMOO
-
- Walden Pond MOO
-
- Virtual Online University
-
- WWW page
- Theme: Virtual Online University, a member of the
GNA consortium, sponsors two educational endeavors encompassing both secondary
and post-secondary education: Athena
University - a classically-oriented institution of higher learning offering university
classes on the internet - and the GENII Lab School. GENII
is an
internet training resource to K-12, higher education and business professionals. A central
mission of GENII is to bring effectiveb and affordable internet training to everyone who
needs it.
- Access: Visit us at athena.edu:8888 or contact us at
VOU@Athena.edu
- ZOOMoo
-
- WWW page -
WWW page
- Theme: A MOO will offer [...] chances to use a social environment for educational
purposes, a chance for teachers and students to learn by engaging in the construction of simulations.
And since everything in a MOO is written, the thing plays to MU's commitment to improving
student writing. It may also contribute to the university's efforts to support computer and
information literacy. See the
Virtual place for Writers WWW
home page for details on the on-line writery.
- Other Educational & Reserach M*s
New section: All "non-MOO" MUDS (because some people I know got
confused by the different sets of commands). Please help me correct my
MOO bias.
- MOOSE Crossing
-
- WWW Information Page
- Organization:MIT Media Lab
- Theme:
MOOSE Crossing is a MUD designed to give kids 9-13 a meaningful
context for reading, writing, and computer programming. It includes a new
programming language (MOOSE) and client interface (MacMOOSE) designed to make
it easier for kids to learn to program.
My ideal setting is an after school program. Use from home is fine too.
Folks older than 13 need to apply to become rangers.
- MicroMUSE
-
- VCR MUSH
-
- WriteMUX
-
- WWW page
- telnet://writemux.visi.com:6250
- Theme:
WriteMUX is an evolved version of WriteMUSH, which operated as an online
classroom/educational environment since early 1993. Our mission is to provide a
friendly and useful VR resource for educators and writers. We are open for
classes, writing groups, and similar activities.
- Miami Christian University
-
Other interesting MUDs
- Professional Communities
- PMC MOO - WWW Page (includes a telnet/tinyfuge button, good idea!)
- Theme: Postmodern Culture. This page includes pointers to
the issues of "Postmodern Culture: An Electronic Journal of Interdisciplinary Criticism" and other PMC stuff.
- telnet://hero.village.virginia.edu:7777/.
- See also:
WWW Page of the Institute for Advanced Technology in the Humanities, The University of Virginia.
(includes a telnet button for the IATH-specific MOO).
- Media MOO
- telnet://purple-crayon.media.mit.edu:8888/"
- Theme:Meeting Place for Media Researchers, one of the "ancient MOOs".
- See also:
- Some of the educational MOOs above: (BioMOO, TecfaMOO, ...)
- Various
- e_moo
- telnet://tecfa.unige.ch:4242/
- e_moo's WWW layer entry page contains project information.
- Theme: MOO R&D
- MOOtiny
- telnet://128.243.31.4:8888/
- WWW Interface
- The MOOtiny server and DB <enhanced versions of the stock Lambda versions> has been released publically.
You may get them at two places now, for a good htpertext description, see WOOM1.0
- Theme: "Social" and MOO research (see e.g. "Living Documents" Paper
- MOOsaico
- telnet://moo.di.uminho.pt:7777/
- Special Features: A True Multi-lingual MOO !
- The ChibaMOO/WOO - WWW Page. (WWW pages and telnet buttons for the Sprawl, World and WaxWeb MOOs)
- Special features:Integrates the WWW and the MOO.
- Lambda MOO
- telnet://lambda.parc.xerox.com:8888/"
- Theme: Moo-Fun, cultural
- Special Features: The largest (I think) and the best known, got some exposure in the Media.
- Jay's House MOO (JHM) - WWW-Page
- Theme:An ongoing project to investigate text-based VR.
- Special Features: Hang-out for some very good Moo programmers
- PtMOOt (dead now)
- Theme: ActLab's
Quote "It attempts to reproduce the 'real
world' by disallowing any sort of communication or action unless it has a
real-life counterpart. It also has an interesting economic system
established. To excite things a bit, there's some good ol' fashion
conspiracy wacko and Lovecraftian elements to spice things up a bit."
See this
Gopher page for more information.
- dead Telnet connection
Publications
(Sorry this section is quite outdated)
- Journals
- MOO as education, learning and research tools
(Also points to articles covering MOOs as part of an educational set-up)
- DU Journal of Virtual Education (File Directory)
Available: Vol.1-No.1 (File Directory)
- Academy in the Ether by
By Nina Hall, London,
(Appeared in: The Times Higher Education Supplement, September 16, 1994, back page [xii], here in html format) .
See also:
OU sees net gain for real by
Lynton McLain, London
(Appeared in: The Times Higher Education Supplement, September 16, 1994, front page).
- Articles on DU(html).
-
Learning on the WWW: A Case Study by Dr Daniel Perron, Assistant Professor, Mount Allison University, Canada. This is an insider's look at the
GNA C++ course..
An evaluation of this course is underway.
See here.
-
Research and Pedagogy in Cyberspace:
A conferencing Workshop for Teachers On Using
the Internet. MOO transcripts found at the
VOU WWW home page.
- MUDs in Education: New Environments, New Pedagoguies
By Tari Lin Fanderclai in CMC Magazine Vol 2, No 1 (Jan 1995).
- Virtual Realities, Virtual Communities and Informal Science Education by Barry Kort, BBN Labs.
- See also: Virtual Communitiesby Howard Rheingold.
- Other articles
(should probably kill this section and leave it to others)
- Article in html format:
"The Dragon Ate My Homework" from Wired Magazine.
- papers at the
Xerox Archive (FTP dir). Several formats are available.
- See for instance:
MUDs Grow Up: Social Reality in the Real World
(PS Format) by Pavel Curtis and David A. Nichols
or
Collaborative Information Retrieval: Gopher from MOO
(PS Format) by Larry Masinter and Erik Ostrom or
Collaborative Networked Communication:
MUDs as Systems Tools by Rémy Evard.
-
BETTER LIVING THROUGH LANGUAGE, The Communicative Implications of a Text-Only Virtual Environment, or,Welcome to LambdaMOO! by
Eva-Lise Carlstrom, Grinnell College
- Virtual Reality: Reflections of Life, Dreams, and Technology,
An Ethnography of a Computer Society by Michael S. Rosenberg
- A MOO-Based Collaborative Hypermedia System for WWW
by Tom Meyer (twm@cs.brown.edu), David Blair (artist1@echonyc.com), and Suzanne
Hader(smh@cs.brown.edu), paper presented at IT94.
- Spatial User Interface Metaphors in
Hypermedia Systems(Workshop at the European Conference on Hypermedia Technology, September 1994, Edinburgh, Scotland).
Vaguely related to MOOs, but highly relevant for WWW-MOO projects !
-
MediaMOO papers archive (FTP dir).
Bibliographies & Document Indexes, mailing lists
PLEASE (applies to all on-line information):
People should sign their pages and even more so their on-line articles!
- Bibliographies:
Also, browse through general MUD/MOO/VR/or whatever indexes below. Furthermore,
check out the various resources on CMC, collaboration etc.,
e.g. CMC Studies Center or Gesellschaftliche Aspekte computervermittelter Kommunikation and (Has many pointers to CMC Research and
a large library of electronic texts on CMC.)
- On-Line Publication Indexes on MU*ing
- Mailing Lists (and Archives)
- Moo-Ed Archive (education & MOOs)
To subscribe read:
this
- cbnvee (concerns: "educational virtual realities")
To subscribe read:
this
- MOO cows (technical discussion, archive and subscription info)
- MOO Calvers Newbie Wiz list. To subscribe, see the
Moo-Calves Resource Page (dead links ??)
- Cyberspace and Society: To subscribe: Send a message to
mailbase@mailbase.ac.uk
with the following content: join cyberspace-and-society <First Name> <Name>
- Serious Mudding is a distribution list for discussions of research on
muds and/or using muds for "serious" purposes. To subscribe, read
this
- Collaborative Virtual
Environments A Collaborative Virtual Environment (CVE) is
one that actively supports human-human communication in addition to
human-machine communication and which uses a Virtual Environment
(including textually based environments such as MUDs/MOOs) as the user
interface. To subscribe send mail to: cve-request@cs.nott.ac.uk
with a body of: subscribe
MUD/MOO Guides, FAQs & Manuals
- Beginners help
- Newbie MOO owners
- MOO Programming Tutorials
- Programmers Manuals
- FAQs
Teaching IN Cyberspace
This section needs to be further developed .... in the mean time teachers
should go and visit and ask around.
Most educational text-based VR seems to use MOOs. Among the wider spread
MUD architectures MOOs are probably best suited because of the pretty
powerful MOO programming language.
- MOO Tools for on-line classes & tutorial rooms:
-
Building Tools for Education
by Ken Schweller. Quote from this DUJVRE Journal (1/1) article:
"Over the past few years I have enjoyed building a variety of MOO
tools which are presently being used here and about for instructional
and educational purposes. These tools include the following Generics:
- video camera, tape, vcr, tv
- slide projector, lecture
- conversational robot
- classroom, and theater".
- Education MOOs. See section 5 of this pointer for tools available at DU
- Papers & home pages about classes held in MUD/MOO space
- Educational MUD/MOO environments:
- "How to" information
Note that there are tons of publications on "electronic classroom", ask your library or start with "classic" Readers.
See for instance the reviews for the following books:
Berge and Collins, Computer Mediated Communication and the Online Classroom (1995) and Harasim (ed),
Global Networks: Computers And International Communication
Not much about MUD/MOOs seems to available in published form. In any
case most documents (I have seen) are somewhat minimalistic.
- Reflections Onna MOO by Janet Cross and Kristian Fuglevik. Probably the best thing to start before
using a MOO in education.
- MOO Teachers Tip sheet by Traci Gardner, Daedalus Group, Inc.
- Check out larger educational MOOs for teachers' guidelines
- One of the problems with MUD/MOO teaching is to give some basic MOO
training to your students. Most educational MOO-WWW pages do have some materials, e.g.
see the ones in the Composition in Cyberspace page or look at the
Mooville page.
- For general technical information, check out the rest of this page. E.g. consult
the various MOO/MUD Guides, FAQs & Manuals.
If you want to start up your own server it is best to get some experience else{MOO/MUD/etc} first.
- Virtual communities of teachers using the MU* technology
- If you are an educational MOO administrator or involved with EduMOO management, join the club! We have regular meetings on-line.
- The MUDPage.
Quote: "The purpose of this Web site is to bring together those researchers who are interested in promoting and using this technology...[]".
Quote: "The MUDshops are the ARPA Workshops on MUDs and Education, which are intended to bring
together the widely dispersed communities that are interested in the development and use of MUD
technology for education and training" (Broken link).
- Virtual communities of teachers MEETING in Cyberspace
- The Netoric Project The goal of the Netoric Project is to bring together geographically distant colleagues to discuss
issues related to computer-assisted writing instruction.
- In conjuction with NETEACH-L (a discussion list for ESL teachers
who use the 'net in their teaching), Greg Younger organizes realtime discussions
twice a month at schMOOze University (schmooze.hunter.cuny.edu 8888),
a MOO for ESL students and teachers. The homepage for the NETEACH-L
MOO sessions is at
http://spot.colorado.edu/~youngerg/netmoo.html
- "Real Life" Courses:
- Tecfa (our unit) does teach CMC in education including MOOs (using and programming). Note that on-line documentation about some classes is not great (and most of the documentation is in french).
- More needed !! pointers anybody ??
Teaching ABOUT Cyberspace
- Here are pointers to some course: Most have a general social science
orientation, but nevertheless good reading for education people!
- More needed here ....
Clients & Servers
- MUD/MOO Clients
- Used at TECFA (means that that they work with our setup)
- tkMOO-light for UNIX, Win and Mac - the only cool MOO client so far besides MacMOOSE and rmoo/emacs ... well IMHO of course. Anyhow don't use simple MUD editors or JAVA applets
if you plan to do work within a MOO !
- MacMOOSE
MacMOOSE is a client program designed to make it easier to program MOOs and MOOSEs, and includes: Object browsers, WYSIWYG (editing) and more !
- MudWin:
A simple Windows Client. This client works at our site with FTP Inc's TCP/IP
software. The only DOS/Windows client which does that so far (Jan 95).
No local editing, pretty useless for development. There are lots of other clients
like this.
- MUDDweller is simple Mac client that works will with Mac TCP/IP.
Ftp Archives: here or
here.
No local editing, pretty useless for development.
- Emacs rmoo client (the original link has been dead for years, but
we still got a copy in our FTP archive. Works with GNU Emacs (also with Xemacs if you adapt it).
In our opinion the best overall
emacs MOO client (since programming support is good). You can forget about @notedit,
just remember to type '@edito +l' (@editoptions +local), this was not obvious to me
when I started Mooing!
- mud.el. An
other emacs client, simpler than rmoo but easier to install maybe. A number of improved
versions seem to float around.
- TinyFuge (tf)
Easy (on Solaris here) to install. TF is flexible
terminal client for Unix. For people afraid of Emacs and better suited for
RPG Moos.
- Java Clients:
Several of those beasts exist now,
e.g. see: Java MUD Interfaces for
an index or you can try out the ones we use. Note that we don't update applets too frequently and usual
pointers change and source gets lost in cyberspace :(
- Client depositories/information:
- See also the MUD FAQs (e.g. FAQ: MUD Clients and Servers) and general indexes!
- Mud Clients
FTP directory of ftp.math.okstate.edu.
- If you have trouble connecting to any of the above sites, you will find (probably outdated) clients in our FTP archive for Unix, Mac and Windows.
- Note: configuring a client for connecting to a specific
MOO is generally not very difficult:
- Just make sure you enter BOTH the Internet address (e.g. tecfamoo.unige.ch) and the Port number (e.g. 7777) in the right places.
- On Windows/Mac clients, input/output are usually in different windows.
Often input is in a small 1-line window on top or at the bottom of the application. Type your stuff there, not in the large window!
- MUD Client Protocols
... MUD client protocols are not frequently used. Usually a Client just
does I/O separation. On most MOOs MCP is used for local editing. More
could be done here !
- MUD/MOO/VE Servers: See the various MOO/MUD Guides, FAQs & Manuals and surf through other indexes.
Here are a few MOO related pointers to MOO databases (note that you
also need to install a server):
Moo Servers (see also the MOO FAQ)
2/3D multi user virtual worlds
THIS SECTION BADLY NEEDS UPDATING / sometimes soon - DKS Nov 96
A number of 2/3D virtual worlds have come into existence lately. Some
are extensions to VRML, some really proprietary. Judging from the time
it takes to look at their www pages, those things will be popular enough.
This section is not very complete. It's a real pain updating commercial links
every few month.
- Indexes
- Habitats (in french, good index but not updated anymore)
- Habitats by Douglas Crockford. A good list.
- Proprietry Formats
- DonnyWorld
Quote: "
Dynamic action content solution for Internet Service Providers!
Way cooler than conventional chat systems!
User-controlled characters interact with world objects in real time!
Automatically synchronized, distributed world databases.
Blazingly fast animation even over 14400 bps dial-up links!
Easily add objects, world spaces...applications limited only by your imagination!
Flexible, scalable client-server architecture."
- Wyndhaven/Intermoo
Quote: "
InterMOOTM technology makes Wyndhaven and its associated
courseware entirely user-extensible. It supports constructionist
pedagogy and empowers educators to develop their own lessons on the
computer."
- Ichat
Quote: "chat (pronounced I - chat) was founded to expand the functionality and uses of real-time chat
systems on the Internet. First, through the ichat client which makes access to existing Internet chat
systems easy by providing an integrated access tool with an easy to use graphical user interface.
And through the ichat server, which makes it possible to run a real-time chat server and to
integrate it with a World Wide Web site."
- Intel had something that now seems to be dead, here is a quote:
"Moondo is a Windows* application that lets you visit 3D
multi-user virtual worlds and create your own virtual worlds for
others to visit. Moondo features VRML rooms and avatars, audio chat,
personally-created avatars, multiple views of the virtual world, and
URL-based browsing of distributed Moondo servers world-wide".
- The Palace - Certainly the
biggest 2D server vendor (standard clients are free). It's well working technology
and a 3-user version is free for trials.
Quote: "The Palace is an Internet-based multimedia chat architecture,
kind of a cross between IRC and hypercard yet completely unique in
many respects. You can author and run your own social online
environment on your server, and visit other people's servers. The
architecture is fast, extensible through a scripting language, and can
visually look like anything you want! Because there are servers
distributed across the Internet (like the Web), there is no single
central authority and the load is distributed."
- Worlds Away (bloody dead link) -
Quotes: "Combining the social dimension of chat services with the
graphic dimension of multiplayer games, WorldsAway allows thousands of
CompuServe members in the U.S., Europe, Japan and 150 countries
worldwide, to meet, interact and join together in building a virtual
community. [...]
WorldsAway users can create and control their own on-line animated
identities -- called avatars -- and take part in a variety of in-world
events and activities. [...]
WorldsAway is built on a distributed object-oriented technology which
allows for a limitless addition of both users and WorldsAway regions.
- Virtual Places
Quotes: "
Virtual Places is an architecture for a world-wide cyberspace. This cyberspace consists of shared
spaces distributed over the Internet. In these shared spaces, information and people come together" ... The Virtual Places family of products transforms any Internet data server, such as the World Wide
Web (WWW), from a static repository of information to a network of shared interactive spaces.
This means that Web pages, and other Universal Resource Locators (URLs), become addressable,
persistent, and inhabitable locations where people can meet, share content, and communicate in
real time via voice or text."
- Superscape's Hounted House. Quote "
Superscape VR plc and Black Sun Interactive are proud to
present the Haunted House, an exciting new multi-user 3D
world integrating Superscape's Viscape and Black Sun's
Internet community functionality."
- VRML based
Please have a look at my VRML pointers page.
- VRML/MOO extensions:
In order to integrate VRML & MOO there
are probably several solutions. Addresses again the lack of the "MOO to
Client protocol" problem we have with our html and "smart" client interfaces.
Benefits for educational MOOs might be increased attractiveness (not so important) and use of VRML data structures that profit from 3D (chemistry, cooperative castle design, teaching sculpture on-line....).
... got to hunt down pointers ! .. again, help me please.
- BioMOO's "add-on": Quote from Erice Mercer: "If you have a
reasonably sophisticated browser (like Netscape with the WebFX
plug-in) you can quickly switch between VRML and web views of a room.
All VRML scenes are generated on the fly, reflecting real conditions
in the MOO. Objects can be given VRML shapes by users, else they
appear as simple geometric shapes.
This VRML system was built by
me on top of the BioWeb system for MOOs that Gustavo Glusman, Jaime
Prilusky, Paul Hansen and I wrote. We're modifying it now to
incorporate the wonderful enhancements of 1.8.0 but it should be
available soon. Don't bother writing because we'll announce it here
[in the MOO Cows list] first. At that time you can figure out how it
works for yourself by getting the package. It's designed to be easily
installed in any preexisting MOO."
- At some point MOOndo (see above) was supposed to that, but then it did not.
- WAX Web.
Edited Quote from Tom Meyer:
I've been running a MOO [..] outputing VRML for about a
year now (Waxweb, first web server of any
kind to be serving up VRML), [...] but have
not been that pleased by how suitable MOO is for VRML.
I now generate VRML files on the fly from an http-speaking MOO server.
Before I added in VRML support, the server worked quite well. Since
the VRML files are roughly ten times larger than the HTML files that
describe the room, that caused enormous slow-downs in the MOO. [..]
I'm very interested in combining the ideas in MOOs and VRML, but feel
that generating VRML on the fly in an interpreted language doesn't
scale very well, especially when the OODB that's generating it was
designed for small, rapid (interactive) updates."
See his home page for more details.
- Java/MUD based
- (Electric Communities)
The folks who programmed Lucas Habitat and Worlds Away. -
See the E Extensions to Java.
Quote: "E is an extension to Java that adds message-based optimistic
computation and capability-based security features. [....] E defines
a new family of objects, called E-objects, in contrast to ordinary
Java objects. In addition to obeying all the rules of regular Java
objects (which they ultimately are), E-objects can communicate by
message passing. References to E-objects can be passed across the
network."
- Other stuff:
- The Pueblo MUD Client -
Quote: "The Pueblo internet client is a multimedia game system which
works with existing MUDs and media formats. We are distributing the
beta version free. Pueblo can display 2D (GIF, JPEG, BMP) and 3D
graphics (VRML), music (MIDI), audio (WAV), hypertext (HTML), and
plain text.
MUD Research
Except for pointers to virtual research communities,
this section mainly contains (or rather will contain) things
that you can visit someMUD, i.e. creative uses of MUD topology, communication and artifacts, experimental setups, etc. See the section "Bibliographies & document indexes & Mailing lists" for pointers to publications on various research topics.
Please help me with this new section (2/96)
- Virtual research communities
- Some exist within certain MOOs, e.g. visit MediaMOO
- The MUDPage (DEAD link)
Quote: "The purpose of this Web site is to bring together those researchers who are interested in
promoting and using this technology; thus we include not only the server- and client-builders and
M** administrators, but also the people who have or want to have interesting applications." See also its MUDshop page.
- Collaboration
- Living Hypermedia
Technical MUD Research
- Technical MOO related
- Agents
Agents in Cyberspace have various educational potential. For general information
on all sorts of agents, see for the moment the section 'Ken's Turing Bot' in
our Technical MOO Manuel
(sorry no direct link to the section, because the manuel is a dynamic document).
- WWW-MOO Interfaces
- New languages
- The Cold Project: A potential successor for MOOs. A nice project (includes a more powerful language and better protocols).
- MUQ: An
other potential successor: Quote: "Muq, the next-generation mudserver,
is now publically available in early pre-beta form, together with a
minimal basic MUD package for experimentation purposes (nicknamed
CrashMuq). The first full beta release of Muq is set for December 26
[1996](the fourth anniversary of the Muq Project)."
- Munchkins: Distributed MUDs in Oz. Tired of old-fashioned C-like crippled languages ? Look
at this.
Various
- There might be more stuff in my exported bookmarks. E.g. some good pointers on Cyberspace
and VR.
- Conferences, Announcements, etc.
- Need multimedia? Go for ascii art !
- ASCII Art (asciifaq.us) A FAQ about ASCII art, by Jorn
Barger (DEAD link)
- ASCII Art Bazaar collection of ASCII art and images, 12 megabytes
of information covering an estimated 24,000 art works from more than 3300 contributions classified under 759 subject titles
- ASCII Art collection a collection of files showing images, fonts, and other
ASCII art.
- MUDs and VR
... hmmm needs updating
- WWW Chats:
Note: There are *many* more of 'em now, but don't have time to look them up.
-
Daniel K.Schneider